
Originally Posted by
gkm
Yes, I guess it can influence your strategy. For my program, in the beginning I tried to exploit the shape, but had more luck with pure heuristics. It is very hard to "own space", because the other player can just go round the back. So, for the moment, until I maybe have some good idea, the weird shape at the poles just slow down my heuristics calculations, because of all the extra for loops and if's needed to handle that.
I am dying to see if somebody else finds a good way to exploit the shape, but I have not found any way yet. The fact that the shape "breaks" some of the standard heuristics do make the challenge more interesting I guess.
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