Hi
Please help. We've set up a wireless link specifically for gaming. We've used the following equipment:
For the AP:
* RB600 with R52 radio card
* 15 dBi 180 degree sector antenna (for AP)
The AP is currently set to AP bridge.
The game users (incl. myself) use Acconet units (with built in 12 dBi panel antennas) for connecting to the AP. We connect to the AP in bridged mode.
For all purposes, everything works fine. We can connect and LAN, no problem. When we start playing, everything is ship shape. However, after a given amount of time, things go pear shaped. Response times will be low (10 - 20ms) initially, but would start to increase rapidly at one point until the connection folds over.
This happens with games like COD4 and similar resource intensive games. We tried Warcraft 3, but the problem didn't occur then. For info, we use TeamSpeak during wireless LANs.
Could someone maybe offer some reasons as to why one would suddenly start experiencing these high response times? What info can I provide to maybe help better understand the problem?
I would at first think that noise might cause the problem, but wouldn't one experience this from word go?
Could it also be a case of either the AP or the client unit heating up and resulting in the high response times?
Your help would be highly appreciated.
Please help. We've set up a wireless link specifically for gaming. We've used the following equipment:
For the AP:
* RB600 with R52 radio card
* 15 dBi 180 degree sector antenna (for AP)
The AP is currently set to AP bridge.
The game users (incl. myself) use Acconet units (with built in 12 dBi panel antennas) for connecting to the AP. We connect to the AP in bridged mode.
For all purposes, everything works fine. We can connect and LAN, no problem. When we start playing, everything is ship shape. However, after a given amount of time, things go pear shaped. Response times will be low (10 - 20ms) initially, but would start to increase rapidly at one point until the connection folds over.
This happens with games like COD4 and similar resource intensive games. We tried Warcraft 3, but the problem didn't occur then. For info, we use TeamSpeak during wireless LANs.
Could someone maybe offer some reasons as to why one would suddenly start experiencing these high response times? What info can I provide to maybe help better understand the problem?
I would at first think that noise might cause the problem, but wouldn't one experience this from word go?
Could it also be a case of either the AP or the client unit heating up and resulting in the high response times?
Your help would be highly appreciated.