For those of you having packet drops in games, if you have any chance of setting up the following blog article's setup, you will have all the data needed:
https://cribl.io/blog/measuring-hom...ing-mtr-cribl-logstream-influxdb-and-grafana/
Only change I would make, is change the mtr command to use --udp packets to the game server's --port as that will then give you exactly what you need to figure out where your issue is.
This is something I actually want to set up for myself now as well, more so for interest sake.
Dashboard in Grafana then looks like this: