If you are referring to being able to develop on an iPad, then YES and NO:Wasn’t there talk of being able to do this via iPad?
Or was that a pipe dream yet to happen one day in the future?
We're doing that on PC and the last mile on Mac. It's cross platform on React Native. We have now got it working on both platforms and had to do a little work with library versions to make sure it compiles consistently on both platforms with the same code base. Next is to deploy to the app store this week.That depends on the complexity of the app incl. complexity to develop, debug & test it; but you'd know that better than me.
I'm waiting for voice coding where I can be on my lilo in the pool dictating to my iPadIf you are referring to being able to develop on an iPad, then YES and NO:
- iPads have supported Swift playgrounds since 2016, but that's primarily as a learning resource. So yes you can open / create a Xcode playground on the iPad, but it's certainly not practical or possible as a Mac replacement.
- A full Xcode on iPad is very unlikely IMO and would be nothing more than a novelty rather than offer a revolutionary, practical or productive workflow.