The Exalts is scary discussion. I found only one so far in this league.
Then the odd Chaos or two.
Need to optimize my gear. Rings etc.
Good luck with your currency hunt.
I assume now that I'm on lvl 90 dyeing is not a swear word anymore.
How does crit work. Chance or Multiplier? What should you have in those two departments.
Crit chance increases your chance to have a critical strike (so it takes your base weapon crit chance and multiply it with your crit chance)
Crit multiplier increases the damage from your critical hits i.e. 100% crit multiplier will cause your crits to double the normal damage.
The fun thing about unarmed builds is that the base crit chance is 0% thus you need other items that add base crit chance first. (Increased crit chance gem adds 1.9% base at level 20 for example, the only other item I know that increase unarmed base crit chance is the Rigwald's Curse amulet..... this is where the Exalts is getting in to make the build work better)
As for as much you should have in both places (as much as possible, but for example I have 450 crit multi but without the Rigwald's I have 0% chance to crit the 450 multi means nothing)
Ideally you would like to have a much as possible of your hits to be critical hits and the slower your attack the more crit chance you need or else don't bother with crit. Crit is being calculated for each enemy hit so AOE builds works best with some crit chance.