My EQ Jug was way too easy, I feel.
I was doing red maps with virtually no effort and not particularly amazing gear.
It was fun for a week or two, but the steamrolling got old.
BV gets +63% damage to map clearing, and minus 40% against bosses... not the worst thing, and remember you'll be able to save some cast speed/mana nodes so you can still make up the difference against bosses.
CoC will simply be different
Mjolner is wrecked because of the single spell limitation. The stat investment is not worth it in my opinion will rather do CI WI for such a requirementCoC is wrecked because of the 500ms cooldown. Very difficult to build around it and push it to the max. Not worth it over self-casting anymore.
Mjolnir is also wrecked although GGG hasn't revealed what the cooldown is as yet.
CoC is wrecked because of the 500ms cooldown. Very difficult to build around it and push it to the max. Not worth it over self-casting anymore.
Mjolnir is also wrecked although GGG hasn't revealed what the cooldown is as yet.
0.5sec cooldown per spell (ie with 4 spells linked you get 8 casts per second max) same as CWDT... and 100% proc chance... and more spell damage...
Plenty viable
We will see on Friday, but the proc rate has a cool down of 0.5s per trigger event, and only 1 spell can trigger per frame.
Looking at that wording seems like you will be doing spell 1 -> cool down -> spell 2 -> etc. The nerf notes does not specifically name a cool down of 0.5s per spell unless there were updates to notes which I have not seen.
From patch notes
These cooldowns apply per triggered skill, rather than applying to the trigger gem itself
Patch notes have been updated to clarifyThe image earlier in this thread is outdated
Just went to check... I stand corrected. Also, they have bricked every Legacy Mjolner - Mjolner now has 100% chance to cast socketed Lightning skills. So glad I never bought a legacy now...
Might be a case of them retroactively changing all Mjolners, even the legacy items. The same way they changed the consuming dark chaos conversion in the last patch? I can't imagine that they would shaft the legacy items this badly.
0.5sec cooldown per spell (ie with 4 spells linked you get 8 casts per second max) same as CWDT... and 100% proc chance... and more spell damage...
Plenty viable
Edit: Remember it is 50ms cooldown to 500ms cooldown. So when pushed to the max, it's up to a 10 times lower proc rate no matter how you build it.
Is it possible to have 30 hits per second?I've never pushed any build and 2 or 3 attacks per second seems like a lot to me
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