So my build has a boat load of extra sockets. So I decided to play around a bit.
1 of the 5/6 links is taken up by siege ballista. The other is taken up by a frenzy GMP Power charge on crit, curse on hit setup. This gives me power charges and frenzy charges and is linked to my damage curse. (Projectile Weakness right now)
I have a CWDT setup that does the usual Immortal call, and I put a temporal chains in there because I want whoever manages to get a hit on me, to be slowed down and give my movement speed a chance to get me out.
I decided I wanted another curse though. So I have dropped Herald of Ash for BLasphemy Enfeeble.
So now anyone within a radius of me will do reduced damage. Anyone that hits me from range will get slowed. (Melee will just get overwritten by the blasphemy curse, but that is okay).
So when things go bad and I get surrounded, I have good defenses to help me survive. But when I am set up with my turret wall in front of me and keeping everything at range. Then my Proj weakness curse is working, (out of blasphemy range). As is the +30% dmg ascendancy for projectiles that travel far.
Got lots of Chaos orbs to farm now though. I need roughly 50 per ring. Around an exalt for Astramentis and another exalt for a Dex belt. I might be able to break the 1000Dex mark while going high on crit. Which will be 6 turrets. That is my end goal I think. I might need the briskwrap to get there. Which I am not thrilled about. I rather want an Evasion chest with 2 Resists, Life and Flat Dex.