Pillars of Eternity

copacetic

King of the Hippies
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Nov 22, 2009
Messages
57,908
Reviews haven't been anything to go by for years. They're bought and paid for, or at the very least intimidated into giving good scores. Why do you think that even a turd like Assassin's Creed Unity or Thi4f gets stunning reviews with no mention of crippling bugs? They're just marketing tools these days, many major publications are even proud of how stupidly biased they are after the whole Gamergate thing.

I don't pay too much attention to reviews, generally, but I don't think I've ever come across a game that has received such gushing and honest acclaim as this one.
 

copacetic

King of the Hippies
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Nov 22, 2009
Messages
57,908
[video=youtube;Ml3EdUJJOPw]https://www.youtube.com/watch?v=Ml3EdUJJOPw[/video]
 

RogerWilcoZA

Senior Member
Joined
Jan 21, 2010
Messages
935
RPGs aren't supposed to be about storytelling or "epicness." Those would be Mel Gibson movies. We are talking about games. They are meant to be based around a deep system of rules, choices and consequences, and being able to overcome challenges by any means possible within the game world. If you want an actual RPG, look at Divinity: Original Sin, or even Shadowrun Returns: Dragonfall, not the run-and-gun stuff Bioware craps out every year. The first Dragon Age came closer, but it still had the typical Bioware (go four places, fight mini-boss, satisfy deviant sexual fantasy, fight boss, decide which ending you want to see, load savegame, see the other one) structure.

I'm not putting Dragon Age into an RPG box, it's a whole lot of other things as well. I meant it's epic in scale, and in the amount of effort that went into the design of the game - almost to a fault.
 

Chevron

Serial breaker of phones
Joined
Oct 2, 2007
Messages
25,900
Reviews haven't been anything to go by for years. They're bought and paid for, or at the very least intimidated into giving good scores. Why do you think that even a turd like Assassin's Creed Unity or Thi4f gets stunning reviews with no mention of crippling bugs? They're just marketing tools these days, many major publications are even proud of how stupidly biased they are after the whole Gamergate thing.

You know this game was kickstarted right?
 

Chevron

Serial breaker of phones
Joined
Oct 2, 2007
Messages
25,900
Reviews haven't been anything to go by for years. They're bought and paid for, or at the very least intimidated into giving good scores. Why do you think that even a turd like Assassin's Creed Unity or Thi4f gets stunning reviews with no mention of crippling bugs? They're just marketing tools these days, many major publications are even proud of how stupidly biased they are after the whole Gamergate thing.

You know this game was kickstarted right?
 

stefan9

Honorary Master
Joined
Aug 9, 2006
Messages
11,076
I've sunk 80 hours into DA:I, its pretty epic. Origins remains the best of the series IMO (much tighter storytelling) but beats the hell out of Dragon Age 2 which I found lazy and repetitive

Agree.

RPGs aren't supposed to be about storytelling or "epicness." Those would be Mel Gibson movies. We are talking about games. They are meant to be based around a deep system of rules, choices and consequences, and being able to overcome challenges by any means possible within the game world. If you want an actual RPG, look at Divinity: Original Sin, or even Shadowrun Returns: Dragonfall, not the run-and-gun stuff Bioware craps out every year. The first Dragon Age came closer, but it still had the typical Bioware (go four places, fight mini-boss, satisfy deviant sexual fantasy, fight boss, decide which ending you want to see, load savegame, see the other one) structure.


There are different kinds of rpg's. There are story based rpg's which are very much about the story and DAO and most of the Bioware rpgs fall.

There are also action rpg's,exploration rpg,system rpgs,ect

Saying something isn't an rpg just because it focuses more on story is simply wrong and using a very narrow definition of rpg.
 

Chevron

Serial breaker of phones
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Messages
25,900
There are different kinds of rpg's. There are story based rpg's which are very much about the story and DAO and most of the Bioware rpgs fall.

There are also action rpg's,exploration rpg,system rpgs,ect

Saying something isn't an rpg just because it focuses more on story is simply wrong and using a very narrow definition of rpg.

Agreed. If you ask me, if there's no focus on story it shouldn't be called an RPG.
 

Zewp

Banned
Joined
Sep 3, 2009
Messages
10,655
Agreed. If you ask me, if there's no focus on story it shouldn't be called an RPG.

I don't quite agree. Divinity Original Sin, as an example, had a terribly generic story but was one of the best RPGs released in a while.
 

animal531

Expert Member
Joined
Nov 12, 2013
Messages
2,728
Have you played it?

If the reviews are anything to go by, it's just about one of the best games ever made...

I'm keen to play it, but I'm going to store it up until the expansion is released.

The reviews all did the usual oh wow the graphics are splendid, also all other reviewers are giving it a 9/10 or 5 stars, so we'll do the same additive effect.

And yeah I played it, hehe. I'd say that I played probably 32-40 hours, which offhand would make you go 'but wait, that's a significant amount'; but of that you mainly spend:
- a large amount stuck in cutscenes with boring characters
- collecting things that fill your inventory, that you may or may not ever need
- uninspired combat, the worst of all 3 DA's
- a lot of time running (and re-running over the same bits of map)

Then the mp, they tried to copy ME3's, but failed at that as well. ME3 had a great blend of game speed, weapons, enemies, maps and upgrades (characters + weapons as you went along). DAI tried for the same but upgrades come slowly and feel a bit useless, a lot of same-ish maps/enemies, making you run around and pick up random bobs of gold instead of focusing on the action, a hard scaling curve (ie. starts very easy, stays that way for ages but then becomes very hard very quickly on the same map), terrible handling of lag etc.


I play anything, but RPG's are probably my favourite type of game, I really enjoy the immersiveness, character building etc. As a result I usually play them to completion (or at least for ages for the more open world efforts like Skyrim that focused more on the open world than the rpg/storyline). Here after 30 odd hours I just felt that I had been wasting my time. Apart from 2-3 dialog chuckles, a few nice vistas and events I just shrugged and wiped it. I didn't even feel bad about it.

BUT having said that, tastes are unique and YMMV. Just wait for a nice sale hehe.
 

Zewp

Banned
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Sep 3, 2009
Messages
10,655
Why are more people not talking about this amazing game?

This is what RPGs should have become with the advent of the 3D era.
 

SaiyanZ

Executive Member
Joined
Jun 5, 2008
Messages
8,136
Does it beat Chrono Trigger?

Seiken Densetsu 3 was also a great game with realtime combat instead of turnbased.
 

Chevron

Serial breaker of phones
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Messages
25,900
I don't quite agree. Divinity Original Sin, as an example, had a terribly generic story but was one of the best RPGs released in a while.

I'd probably classify that as an ARPG.

But then we're technical.
 

Chevron

Serial breaker of phones
Joined
Oct 2, 2007
Messages
25,900
Why are more people not talking about this amazing game?

This is what RPGs should have become with the advent of the 3D era.

Need to make space on my SSD.

My friends all say it's awesome though.
 

techead

Honorary Master
Joined
Apr 11, 2008
Messages
12,187
this game is incredible.

anyone with a love of isometric, story driven, sound combat driven rpg's will love this game. it has an atmosphere and character to it that modern games seriously lack. no fancy 3d graphics to destract you from the serious lack of effort put into games nowaday.

the only thing that is REALLY ridiculous is the fact that you cant stay in sneak mode with your rogue. Its a stupid mechanic.
 
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