The current 3D implementation by NVidia for PC's is made of fail IMO. You can't simply send a 3D signal over hdmi and have the TV's glasses figure out what to do. You need to have NVidia's 3D kit with their own glasses and transmitter to sync with the glasses. PS3 has no trouble working with 3D TVs (I'm assuming Xbox would also not have trouble, have never tried it)
I sit 2 meters away from my 47" TV and resolution on games is not noticeable. If I didn't read that Wipeout in 3D is 1080p while GT5 in is 720p I wouldn't have noticed much difference, unless I went close to the screen.
I assume the OP will also be sitting further back while using a large TV.
Yeah, I can't say I'm impressed with the attitude displayed by nVidia. First of all you have to pay for them, and secondly, they don't support all resolutions one might game at. They say they'll unlock full resolutions 'later'. Oh, thanks. Assmunchers. In the meantime, I've found
IZ3D which is a 3rd party driver for 3D movies/media and 3D gaming. Funnily enough, ATI/AMD have teamed up with IZ3D to make a driver for their cards. That's how it should be done. I'll give it a bash tonight and see if it works on my system.
I'm about 3+ meters from the set when I play games, and so far I've only played in 1080p, so can't really say I notice the resolution at all. One issue I did have while playing some Civ 5 last night was that the set switches to 30hz ingame instead of the 60hz I get when its just in windows desktop. For someone who's used to nice smooth motion, it's a bit jarring at times. Maybe it's a game setting though, so I'll have a look this evening and try a few other games. DayZ, diablo, some fps.
Anyone else tried the IZ3D drivers?