The future of space exploration is holographic.

1rk3d

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The future of space exploration is holographic.

Light is clearly not a constant, and even if it is; it can be projected in such a manner with the correct algorithms that feedback can be received from it. Many particles can be transmitted via laser over vast distances to project humanoid figures in future, which can be used to do diplomacy. In the mean time:
1. make or buy a laser.
2. make its stream 'pyramids' which can directly be from OpenGL and back. This is in contrast with it being a light cylinder which will eventually 'blur' as its particles stream over a wider radius and reflect off other phenomena and noumena in an outlier way; which removes it from the stream which inevitably will then be three steps wider when received;
A. it is sent
B. it is received by the atom mass.
C. it reflects
D. the reflection is received.

By the time A reaches B the stream would be wide if it is not a pyramid shape. If the pyramid shaped beam reflects data back it must reflect towards where it can be received. The pyramid will create a cylinder reflection back. The cylinder does however increase in radius away from the reflection on the apex of the pyramid. The goal here is to concentrate and lose as little as possible data. If the stream is just a simple straight laser it will just blur out if you are trying to look at some distant stone on the moon... [for example]

if not transmitted as a pyramid with the apex in the middle.
MORE instead of [radio] waves, a particle must be used such as light, which can with algorithms output and input data.
Once this algorithm has been perfected. it can be used with greater hardware and scale in a hard and soft way.
The algorithm and particle light stream must also receive an algorithm that makes its reflection off the object not travel much further than a stipulated estimate for the amount of light particles which will be bouncing off each other- this can be used as output only and can be a humanoid eventually.
3. use many lasers in an array if hardware requirement differences, such as lens or even software modules can then be isolated for output and input software. Some of the software must always streamline doing both and must probably not be a combination of those two modules. It will be a 'drone' module.

- J du Plessis
CEO of execution soft pty ltd
2025/05/12
 
Many particles can be transmitted via laser over vast distances to project humanoid figures in future

this can be used as output only and can be a humanoid eventually.
You say it as if we'd create a literal hologram that we transmit to space. Why wouldn't we just encode information into the laserbeam via pulse modulation or whatever.
 
You say it as if we'd create a literal hologram that we transmit to space. Why wouldn't we just encode information into the laserbeam via pulse modulation or whatever.
That is the obvious first step, is to make a drone like laser technology; and by drone-like i mean like marine drones or whatever that are used to gather important environmental features. the hologram is obviously just almost impossible before certain steps are taken and the drone-laser step is already far down the roadmap.
 
By pyramid do you mean this? (Earth being the emitter in the pic)

x.png
 
That is a great illustration indeed. Now think about OpenGL making everything out of triangles. It would be possible to map xyz on the lowest level directly to GL.
 
That is a great illustration indeed. Now think about OpenGL making everything out of triangles. It would be possible to map xyz on the lowest level directly to GL.
The algorithm i'm describing would apply if you tild your illustration as to show the celestial object in front of the planet Earth, and the signal red over it more (if you can imagine it). The triangles would be the data collecter and sender.
 
Ok but if that's the case then 2 things:

1.) Emitters stationed around the planet are still by themselves emitting a standard, straight laser beam. So each of those beams on their voyage through the atmosphere and whatever space dust are still going to be subject to the same signal degradation. Unless all this is doing is creating redundancy by adding more lasers?

2.) Emitters stationed around earth (so +- 12500km) trying to converge on a single point in Alpha Centauri @ 4.3 light years away (close by astronomical standards) would require a relative angle of 63.5 microarcseconds between those emitters, or
63.5 microarcseconds is equivalent to 0.000000000000000000000635 degrees
Which even if the universe was static would be basically impossible. Now add in planetary & galactic motion and I don't see how this kind of technology makes sense beyond our solar system.
 
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The algorithm i'm describing would apply if you tild your illustration as to show the celestial object in front of the planet Earth, and the signal red over it more (if you can imagine it). The triangles would be the data collecter and sender.
But you're still just sending individual laser beams. The pyramid is a generalization, you're not sending a single laser beam in a pyramid shape. You're sending multiple (individual) laser beams in such a way that they collectively create a pyramid shape. So the receiver (depending on its size) is still just going to be interacting with a single laser beam or with multiple laser beams each of which is identical to the other.

cc.png
 
But you're still just sending individual laser beams. The pyramid is a generalization, you're not sending a single laser beam in a pyramid shape. You're sending multiple (individual) laser beams in such a way that they collectively create a pyramid shape. So the receiver (depending on its size) is still just going to be interacting with a single laser beam or with multiple laser beams each of which is identical to the other.

View attachment 1819720
See it as a Fractal of RGB laser beams.
 
Ok but if that's the case then 2 things:

1.) Emitters stationed around the planet are still by themselves emitting a standard, straight laser beam. So each of those beams on their voyage through the atmosphere and whatever space dust are still going to be subject to the same signal degradation. Unless all this is doing is creating redundancy by adding more lasers?

2.) Emitters stationed around earth (so +- 12500km) trying to converge on a single point in Alpha Centauri @ 4.3 light years away (close by astronomical standards) would require a relative angle of 63.5 microarcseconds between those emitters, or

Which even if the universe was static would be basically impossible. Now add in planetary & galactic motion and I don't see how this kind of technology makes sense beyond our solar system.
The fact that it will work within our own solar system is a stretch. It's not even prototyped. However if it comes down to it, there would need to be an array of satellites around the planet which are as far outside all interference created by the planet but within where it doesn't economically destroy the satellite's shield budget. There could always be use for the data from the old NASA Parralax expiriment's data.
 
Ok but if that's the case then 2 things:

1.) Emitters stationed around the planet are still by themselves emitting a standard, straight laser beam. So each of those beams on their voyage through the atmosphere and whatever space dust are still going to be subject to the same signal degradation. Unless all this is doing is creating redundancy by adding more lasers?

2.) Emitters stationed around earth (so +- 12500km) trying to converge on a single point in Alpha Centauri @ 4.3 light years away (close by astronomical standards) would require a relative angle of 63.5 microarcseconds between those emitters, or

Which even if the universe was static would be basically impossible. Now add in planetary & galactic motion and I don't see how this kind of technology makes sense beyond our solar system.
Generally speaking now; The technology doesn't exist yet and because it doesn't exist means it cannot evolve or gather data in it's own form- which might lead to greater forms of surrveying. The data gathered can be used to map where the light parallaxes take place, baby steps baby steps.
 

The future of space exploration is holographic.​


No s**t, Data.

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