The world's biggest gaming cheats revealed

If you cheat at a computer game and you win because of it, do you feel proud?
Its not about pride. Its about power. A bully in real life will find someone physically smaller because they have that advantage. In online games the cheats give them that advantage.
 
Cheating in online games has become a pandemic and entrenched in gaming e-peen culture. At this time developers cannot do anything about it, the main reason being that the publishers allowed these cheaters to invest into their ecosystems, and did so knowingly that their users cheated.

One company, Valve, knows this all too well.

Online cheaters are also the most dishonest peeps out there.
 
Cheating in online games has become a pandemic and entrenched in gaming e-peen culture. At this time developers cannot do anything about it, the main reason being that the publishers allowed these cheaters to invest into their ecosystems, and did so knowingly that their users cheated.

One company, Valve, knows this all too well.

Online cheaters are also the most dishonest peeps out there.
Here's a way to stop cheating. Implement hardware bans. Like to see people try spoof their motherboard serials.

Anyways no one gives a toot cause the same developers profit over cheaters cause when you get banned the only way to beat the smack is to buy the game again and play on a totally new account. Regardless of price.

So meh, cheat don't cheat. Whatever.
 
False sense of accomplishment and also a false sense of how empty their lives actually is.

EDIT: But, maybe a good thing. Just imagine no-one playing games and everyone is outside playing sports and taking part in activities. Everything would be swamped with people.
 
Here's a way to stop cheating. Implement hardware bans. Like to see people try spoof their motherboard serials.

Anyways no one gives a toot cause the same developers profit over cheaters cause when you get banned the only way to beat the smack is to buy the game again and play on a totally new account. Regardless of price.

So meh, cheat don't cheat. Whatever.

Hardware bans aren't viable. There are too many values attached like second-hand hardware sales, etc.

To have a look at this list, F2P titles,

Fortnite (1),
CSGO (3),
CoD Warzone (4)
Destiny 2* (5)
Valorant (6)
Apex (7)

6 titles on that list is F2P, *Destiny 2 is partially F2P.

Doom Eternal is an interesting case, it has zero anti-cheat mechanics because the community protested against Denuvo Anti-Cheat, and I know their multiplayer is a schithole. id made their bed even though some peeps are trying id to include a new anti-cheat it isn't going to happen because it is now community gated.

From all these games, pending on whether the sources can be trusted, Valorant has the best anti-cheat, but it is an intrusive anti-cheat. As I understand they have quite the vetting system in place with manual checks.

Proactive anti-cheating is a huge expense. Valve is insisting on VACnet, and that VAC is the ultimate anti-cheat, but everyone knows that it is schit. It has been proven time and time again that ESEA's and FACEIT's anti-cheat mechanisms are superior to Valve's VAC.

There are CoD and Tarkov players boasting their mains, and these are pay 2 play accounts. No bans, hours in the abundance. Look there are some real good cheats out there. People who have the best cheats, can also buy new accounts time and time again at the legitimate player's expense (game, or user, experience that is).

The only method in beating these cheats, particularly scripts, are to move competitive gaming into the cloud.
 
False sense of accomplishment and also a false sense of how empty their lives actually is.

EDIT: But, maybe a good thing. Just imagine no-one playing games and everyone is outside playing sports and taking part in activities. Everything would be swamped with people.

The biggest problem publishers have at this time is that there is a rise in pro teams cheating. Publishers endorse these competitions. Money pots in gaming are huge now.

It is so bad at the moment with gambling, matches being rigged, etc. that the FBI is involved.
 
I regularly have these discussions in the CSGO thread, I posted a video in there some time ago where Sparkles interviewed a CSGO cheater and what the cheater is saying is pretty much relevant in every other game,


and I would assume that this person would also cheat in every other online game.

Basically, cheaters have created a new 'skill' barrier and some players who are unable to beat this barrier also starts to cheat which is the same view I held since whenever. This is also evident in the real socio-economic.
 
Just note that this entire study is based on Google keyword searches. I would also be included in this scope even though I don't cheat. In the cheating community, well, those keywords won't deliver you the cheats you sought.
 
Ruby Fortune did this study last here,


but it is also based on keyword searches.

Cheating Countries analyses search trend and search volume data to reveal where in the world is most likely to cheat while playing online multiplayer video games. The report looks at the frequency of search engine queries for the most-played video games and measures them against searches for related cheat codes, hacks and bots, to show which country has the highest density of cheaters, and which cheat categories are the most popular in each location.

Countries featured are the 100 biggest based on population size and are adjusted according to data availability. Games featured are the most played online multiplayer titles over the last year, and are also adjusted based on data availability. Data is gathered from ahrefs and Google Trends and looks at the most recent figures available.

To quote Surfsark,

Key Findings​

  • The most-cheated online game is Fortnite, with 26,822,000 YouTube hits for cheating-related videos.
  • Fortnite has three-times as many cheaters as second-placed Overwatch, which got 9,279,829 hits.
  • Aimbots account for double the amount of cheat queries as wallhacks for the 15 games in our study (43,228,197 vs. 26,340,664 views).
  • Sweden is the country with the most cheating per capita, with 145 Google searches for cheats per million people.

Using a VPN will skew the results in any case. I am also certain that they didn't count unique queries, but counted them collectively. The data is as raw as it can be.
 
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