Mobile gaming has become incredibly popular over the past few years as smartphones have become more sophisticated and started to offer a more immersive and higher quality gaming experience.
It has opened the world of gaming to a whole new audience and propelled the development of many more games.
However, most local South African game developers struggle to market their games and find investors to support and promote their talent. “Huawei is therefore working with developers on empowering them by offering some much-needed infrastructure, guidance/skills training and support,” said Rogen – Director Consumer Mobile Cloud Services.
HUAWEI Mobile Services, South Africa is on-hand to lend some much-needed infrastructure, guidance and support to assist SA’s rising game development stars.
Huawei Mobile Services offers developers an open platform on which they can launch and market their Gaming Apps.
The developers receive extensive support in the form of technical development, testing, legal and marketing support, said Rogen. The company is committed to training and empowering local developers to grow local talent.
Recently, to support developers in showcasing and marketing their games for the Huawei AppGallery, Huawei Mobile Services invited 12 up-and-coming developers to be part of the Huawei exhibition at the Vodacom rAge Expo which took place from 27-29 September.
Visitors to the Huawei stand experienced the latest locally developed games which have been launched on the Huawei AppGallery, first-hand.
Watch out for three of the rising gaming developer stars who were at the Huawei “home coded” stand:
1. Matthew Dalton, developer of “Codex Knights”
Matthew’s company, Mattador Starfish, is a proudly South African tech start- that aims to use the power of games and technology to make a difference.
His open-world adventure game, “Codex Knights”, does just this by encouraging reading and promoting authentic African stories through the immersion of video games.
Each story world in the Codex Realm is a living, breathing world with lots to explore and discover, and players must investigate mysteries and complete quests to protect the citizens of the colony. Each glitch requires users to answer a question about the book in order to fix it.
The first story world Matthew has created, is based on the SA classic, Jock of the Bushveld. “My real aim, though, is to provide a platform for young, amateur African authors to share their stories and then use these in mobile games.
I want each game to provide a real experience for each user,” explained Matthew. “Huawei Mobile Services, has given me fantastic exposure. Visitors to the stand were very excited about “Codex Knights” and I many sign-ups.
Go to https://mattadorstarfish.com to find out more.
2. Zane Espin, owner and developer at Blue Desert Studios
Zane has developed four games so far, with two planned for release in the near future. These include “Curve” (a family friendly racing game), “NightRunner” (a pick up and play game where players dodge obstacles), and “Beta Reflex” (a puzzle shooter game). Zane is a self-taught developer and learnt everything he knows from online tutorials.
“After designing my first game two years ago, I realised how important marketing and promotion is. However, this is very difficult to do effectively when you’re a small business. That’s why having a global company like Huawei support local developers is such a game changer.
Vodacom rAge was a great opportunity for me to not only find potential investors put also to get feedback from users. I love my creations and I want the players to love them too, so it’s important to fine tune the user experience,” noted Zane.
Upcoming games from Blue Desert Studio include “Corridor 6”, which Zane describes as a good psychological thriller, and “Auxillary”. He has about 15 games planned for the next five years.
Find out more on www.bluedesertstudios.com
3. Morne Leander, creator of “PlaneCrazy”
This game is a treat for the kids, which isn’t surprising as its creator, Morne Leander, was inspired to develop it after spending an afternoon showing his young daughter and her friends to make paper airplanes. “PlaneCrazy” teaches players how to fold their own paper planes by dodging obstacles and collecting rewards.
“It’s wonderful to be offered this opportunity by Huawei to showcase my game to more people,” said Morne. “Marketing is important, but there is only so much you can do on your own, so this gives me a lot more momentum.”
Morne, is currently working on an updated version of “PlaneCrazy”, which will focus on a VR experience, enabling players to unlock more levels, and offer geo-location.
You can find PlaneCrazy on Facebook, Instagram and Twitter or visit www.planecrazygame.co.za.
Huawei consumers should regularly visit the AppGallery on their mobile devices to search, download, manage, and share mobile apps.
Potgieter concludes, that new releases are introduced on a monthly basis and caters for most lifestyle interests.
The AppGallery features a four-layer detection mechanism to ensure that apps featured on the platform are safe to download and use. Get your apps from AppGallery https://bit.ly/2ABXf0G
This article was published in partnership with Huawei Cloud.