{"id":4402,"date":"2008-07-08T09:57:00","date_gmt":"2008-07-08T07:57:00","guid":{"rendered":""},"modified":"2008-07-08T09:57:00","modified_gmt":"2008-07-08T07:57:00","slug":"computer-headset-lets-brain-control-action","status":"publish","type":"post","link":"https:\/\/mybroadband.co.za\/news\/hardware\/4402-computer-headset-lets-brain-control-action.html","title":{"rendered":"Computer headset lets brain control action"},"content":{"rendered":"<p>Emotiv, a San Francisco-based startup that marries neuroscience and computer engineering, says its EPOC gaming headset offers only a glimpse of what the technology has to offer.<\/p>\n<p>&quot;There is no natural barrier from what we can see,&quot; Emotiv co-founder Tan Le told AFP while demonstrating the headset in the firm&#8217;s office.<\/p>\n<p>&quot;This is the tip of the iceberg for what is possible for us. There will be a convergence of gesture-based technology and the brain as a new interface, the Holy Grail is the mind.&quot;<\/p>\n<p>Gamers will be able to get their hands on the gadget in time for the winter holiday season, the company says.<\/p>\n<p>The EPOC headset features 16 sensors that press against a user&#8217;s scalp to measure electrical activity in a brain using electroencephalography. A built-in gyro tracks head movement.<\/p>\n<p>The sensors also register users&#8217; moods and facial expressions, merging the data in computer software that &quot;learns&quot; to match readings with what people are thinking, according to Le.<\/p>\n<p>&quot;There is a direct correlation between thought and what happens on screen,&quot; Le said. &quot;It really fulfills this long fantasy people have had of moving objects just with thought.&quot;<\/p>\n<p>A videogame will be included with the headset when the package goes on sale for 299 dollars at the Emotiv website and select shops.<\/p>\n<p>The martial arts fantasy game has a rural Asian setting. An animated &quot;master&quot; leads players through exercises that include lifting mountains with their minds.<\/p>\n<p>A test of the headset showed that after &quot;training&quot; the EPOC system for less than a minute one could spin, push, pull and lift objects onscreen, or make them vanish, by simply thinking about it.<\/p>\n<p>&quot;Gamers are early adopters of technology and thought control is the ultimate fantasy of gamers,&quot; Le said.<\/p>\n<p>Emotiv has a software development kit available to videogame makers as well as programmers of &quot;anything that involves a human and a computer&quot; including those involved in virtual worlds, cars and medical care.<\/p>\n<p>The technology could be used to let virtual world characters referred to as &quot;avatars&quot; reflect the real-world expressions and moods of the people they represent online, according to Emotiv engineer Marco Della Torre.<\/p>\n<p>The kit for third-party software savants to weave thought-control into programs has reportedly been downloaded from the Emotiv website more than 1,000 times.<\/p>\n<p>&quot;We have a lot of Fortune 500 companies interested,&quot; Le said.<\/p>\n<p>Even law enforcement agencies have expressed interest in the headset&#8217;s ability to read people&#8217;s minds.<\/p>\n<p>&quot;It certainly could be used as a very accurate polygraph,&quot; Le said. &quot;If you have seen something before, there is no hiding it. There is brain recognition.&quot;<\/p>\n<p>Medical applications could include giving stroke victims or people in comas new ways to communicate.<\/p>\n<p>People wearing headsets while listening to online music could have tunes automatically tagged based on whether they made them happy, sad, excited, or bored.<\/p>\n<p>Le, an Australian telecommunications entrepreneur named Young Australian of the Year in 1998, said the idea for the headset sprang from a chat about brains and technology during dinner in 2003.<\/p>\n<p>Le and fellow entrepreneur Nam Do founded Emotiv with neuroscientist Allan Snyder and computer chip designer Neil Weste.<\/p>\n<p><a href=\"http:\/\/mybroadband.co.za\/vb\/showthread.php?t=126165\"><strong>Comments<\/strong><\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#039;s mind over machine: a US high-tech company has created a headset allowing computer game lovers to use their thoughts to move mountains and make objects disappear on screen.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15],"tags":[],"class_list":["post-4402","post","type-post","status-publish","format-standard","hentry","category-hardware"],"_links":{"self":[{"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/posts\/4402"}],"collection":[{"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/comments?post=4402"}],"version-history":[{"count":0,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/posts\/4402\/revisions"}],"wp:attachment":[{"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/media?parent=4402"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/categories?post=4402"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/tags?post=4402"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}