{"id":7463,"date":"2009-03-26T13:55:00","date_gmt":"2009-03-26T11:55:00","guid":{"rendered":""},"modified":"2009-03-26T13:55:00","modified_gmt":"2009-03-26T11:55:00","slug":"amd-launches-new-development-platform","status":"publish","type":"post","link":"https:\/\/mybroadband.co.za\/news\/software\/7463-amd-launches-new-development-platform.html","title":{"rendered":"AMD launches new development platform"},"content":{"rendered":"<p>AMD announced yesterday that it would be releasing GPU PerfStudio 2.0 with immediate effect. <\/p>\n<p>GPU PerfStudio 2.0 is a free, platform-agnostic, next generation AMD Graphics application tool for game developers that will be obtainable only through a closed beta programme. It has been designed to integrate with existing projects with a view to identify and resolve performance issues at an earlier stage in the development cycle. <\/p>\n<p>&quot;The GPU PerfStudio 2.0 suite of tools is extensive, customisable and, most importantly, based on open standards, which is critical for developers looking to integrate them into their existing workflows&quot; said Neal Robison, director of developer relations for the graphics products group at AMD.<\/p>\n<p>Some of the features include:<br \/>&#8211; A frame debugger which will allow developers to freeze applications on a single frame for detailed inspection;<br \/>&#8211; A shader debugger, for the live debugging of HLSL and ASM pixel shaders; and<br \/>&#8211; A frame profiler which will identify performance bottlenecks and optimisation opportunities.<\/p>\n<p>GPU PerfStudio 2.0 will include support for DirectX 10.1 as well as for 32-bit and 64-bit applications. Additionally the application will be able to debug 32-bit applications on a 64-bit system.<\/p>\n<p>No custom drivers are required in order to use the full feature set available on ATI Radeon graphics processors &ndash; GPU PerfStudio 2.0 works with the shipping ATI Catalyst driver.<\/p>\n<p><strong><a href=\"http:\/\/mybroadband.co.za\/vb\/showthread.php?t=164201\">AMD PerfStudio 2.0 discussion <\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>GPU PerfStudio 2.0 will support DirectX 10.1 among other features.<\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[],"class_list":["post-7463","post","type-post","status-publish","format-standard","hentry","category-software"],"_links":{"self":[{"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/posts\/7463"}],"collection":[{"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/comments?post=7463"}],"version-history":[{"count":0,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/posts\/7463\/revisions"}],"wp:attachment":[{"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/media?parent=7463"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/categories?post=7463"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mybroadband.co.za\/news\/wp-json\/wp\/v2\/tags?post=7463"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}