No new disc games on PlayStation from January 2028

This excludes the losses incurred by secondhand market.
I find that statement strange.

Car brands are losing money on all second hand cars. Marketplace, Gumtree, stealing money from brands or shops because they are losing out on sales. Imagine the losses companies are having because of people buying stuff from mates and colleagues.

Does that aspect of the second hand market bother you too? Must everyone buy new?

I couldn't give a damn about companies losing out because of the second hand market and I don't understand why you do.
 
What if all this Physical media is just a decoy for them just to finally kill off PS3.
Last time they tried shutting PS3 store people toy toy'ed like there was no tomorrow. This time round not much is being said about it.

Once everybody forgot about the PS3 Store, they'll act all good guy and say we hear you, and Not killing Physicals anymore.
 
What if all this Physical media is just a decoy for them just to finally kill off PS3.
Last time they tried shutting PS3 store people toy toy'ed like there was no tomorrow. This time round not much is being said about it.

Once everybody forgot about the PS3 Store, they'll act all good guy and say we hear you, and Not killing Physicals anymore.
I get the sense they are going to remain firm on this decision, but hey who knows anymore.
 
Data from the massive internal Insomniac Games leak shows that 31 out of 33 PlayStation first-party titles sold more physical copies than digital copies.

Sony's public financial reports frequently highlight that digital transactions account for roughly 78% to 85% of their total sales via digital in 2022 which they now claim is 95%.

The leaked internal documents reveal that single-player, narrative-driven blockbuster games heavily favor physical disc purchases.

• Uncharted 4: A Thief's End: 83% Physical
• Sackboy: A Big Adventure: 77% Physical
• Ratchet & Clank: Rift Apart: 76% Physical
• God of War Ragnarök: 76% Physical
• Demon's Souls Remake: 70% Physical
• Marvel's Spider-Man+Miles Morales: 66% Physical
• The Last of Us Part II: 61% Physical

Public metrics calculating high digital volume pool together free-to-play titles, microtransactions, DLC, PS Plus games and digital-only games.

Because roughly 85% of the PlayStation library consists of indie or digital-only titles, it skews the broader metrics.

When a major game is offered in both formats, consumers heavily buy discs and Sony doesn't include how many times a disc is activated on a different console/account.

1783421690624.png
 
What if all this Physical media is just a decoy for them just to finally kill off PS3.
Last time they tried shutting PS3 store people toy toy'ed like there was no tomorrow. This time round not much is being said about it.

Once everybody forgot about the PS3 Store, they'll act all good guy and say we hear you, and Not killing Physicals anymore.

My brother in christ, PS3 is 20 years old. I PROMISE you it has nothing to do with moving away from physical releases.
 
Data from the massive internal Insomniac Games leak shows that 31 out of 33 PlayStation first-party titles sold more physical copies than digital copies.

Sony's public financial reports frequently highlight that digital transactions account for roughly 78% to 85% of their total sales via digital in 2022 which they now claim is 95%.

The leaked internal documents reveal that single-player, narrative-driven blockbuster games heavily favor physical disc purchases.

• Uncharted 4: A Thief's End: 83% Physical
• Sackboy: A Big Adventure: 77% Physical
• Ratchet & Clank: Rift Apart: 76% Physical
• God of War Ragnarök: 76% Physical
• Demon's Souls Remake: 70% Physical
• Marvel's Spider-Man+Miles Morales: 66% Physical
• The Last of Us Part II: 61% Physical

Public metrics calculating high digital volume pool together free-to-play titles, microtransactions, DLC, PS Plus games and digital-only games.

Because roughly 85% of the PlayStation library consists of indie or digital-only titles, it skews the broader metrics.

When a major game is offered in both formats, consumers heavily buy discs and Sony doesn't include how many times a disc is activated on a different console/account.

View attachment 1920038

Well that about sums it up then.

Draw a line under it, Sony was lying to make their announcement more acceptable.
 
Data from the massive internal Insomniac Games leak shows that 31 out of 33 PlayStation first-party titles sold more physical copies than digital copies.

Sony's public financial reports frequently highlight that digital transactions account for roughly 78% to 85% of their total sales via digital in 2022 which they now claim is 95%.

The leaked internal documents reveal that single-player, narrative-driven blockbuster games heavily favor physical disc purchases.

• Uncharted 4: A Thief's End: 83% Physical
• Sackboy: A Big Adventure: 77% Physical
• Ratchet & Clank: Rift Apart: 76% Physical
• God of War Ragnarök: 76% Physical
• Demon's Souls Remake: 70% Physical
• Marvel's Spider-Man+Miles Morales: 66% Physical
• The Last of Us Part II: 61% Physical

Public metrics calculating high digital volume pool together free-to-play titles, microtransactions, DLC, PS Plus games and digital-only games.

Because roughly 85% of the PlayStation library consists of indie or digital-only titles, it skews the broader metrics.

When a major game is offered in both formats, consumers heavily buy discs and Sony doesn't include how many times a disc is activated on a different console/account.

View attachment 1920038

Grok deepthroat says its lies?

or do we trust non one?

:ROFL:

The viral PlayStation “physical vs digital” post is misleading.

It mixes older leaked first-party sales data with Sony’s current platform-wide digital sales reporting, then uses that mismatch to suggest Sony’s public numbers are fake.

Here is what the sources actually say.

  1. Sony is not publicly reporting “95% digital” for PlayStation full-game sales.
Sony’s FY2025 Supplemental Information says the PS4/PS5 full-game software digital download ratio was 78% for FY2025 overall and 85% in Q4.

Sony defines that ratio as:

“PlayStation 4 and PlayStation 5 full game software units sold via digital transactions” divided by “total full game software units.”

That means this specific metric is about full-game software units. It is not simply counting DLC, microtransactions, or PS Plus subscriptions as game sales.

Source: Sony FY2025 Supplemental Information
https://www.sony.com/en/SonyInfo/IR/library/download/

  1. The leaked Insomniac/Sony data being cited is not a current platform-wide PlayStation sales report.
Reports on the leak say the sales table covered Sony first-party PS4/PS5 titles as of February 27, 2022. That makes it an older snapshot focused on specific PlayStation-published games, not a measurement of all PlayStation game sales today.

Source: Twisted Voxel report on the leaked first-party sales data
https://twistedvoxel.com/sales-figures-ps4-ps5-first-party-exclusive-leaked/

  1. The leaked data does support a narrower point: many older PlayStation first-party blockbusters sold strongly on disc.
For example, the reported leaked figures showed several major first-party games with much lower digital shares than Sony’s later platform-wide digital ratio:

Uncharted 4: 17% digital / 83% physical
The Last of Us Part II: 39% digital / 61% physical
Ratchet & Clank: Rift Apart: 27% digital / 73% physical
Demon’s Souls: 34% digital / 66% physical
Sackboy: A Big Adventure: 29% digital / 71% physical

Source: Twisted Voxel report on the leaked first-party sales data
https://twistedvoxel.com/sales-figures-ps4-ps5-first-party-exclusive-leaked/

  1. Some versions of the viral post include games that do not fit the dataset.
For example, God of War Ragnarök is sometimes listed as part of the leaked February 2022 data. But the game released on November 9, 2022, so it cannot be part of a sales snapshot dated February 27, 2022.

Source: PlayStation God of War Ragnarök FAQ
https://www.playstation.com/en-us/support/games/god-of-war-ragnarok-faq/

So, the accurate takeaway is this:

Yes, many older PlayStation first-party blockbusters that had disc releases sold a large share physically.

No, that does not prove Sony’s public digital sales numbers are fake.

The leaked data and Sony’s public reports are measuring different things. The leaked figures are an older first-party snapshot. Sony’s public digital ratio is a broader PS4/PS5 full-game software metric across the platform.

The viral post takes a real point — physical sales remained important for some major PlayStation first-party games — and turns it into a misleading claim about Sony’s overall digital sales reporting.
 
Well that about sums it up then.

Draw a line under it, Sony was lying to make their announcement more acceptable.

That data is from 2021 and includes PS4 titles.

Seriously you guys need to start thinking before posting or at least use Google.

But fine, let's look at other publishers then, are they also lying?

Capcom sits at 93% digital sales as per latest results:
TakeTwo's total digital revenue was 97% of their total revenue: https://ir.take2games.com/static-files/de7eeb58-9a3d-44c4-8407-9b0453cae8a4

Ubisoft's most recent results have them at 88% digital: https://www.gamesindustry.biz/ubiso...s-a-sharp-decline-in-revenue-and-net-bookings
 
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^^ or like this one - being factual is seen as defense / defending. One born everyday...

Lol rage before common sense.

You should get some Sony sales reports from the 2000s, it will show 100% physical sales. RaGe SoNy'S LyInG!!!!!!!!!!!!!
Well... the force rage the fake rage has a strong influence on the weakminded.
 
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