Nvidia GeForce Now adds support for Microsoft Game Pass

Nvidia GeForce Now subscribers can now link their Xbox accounts to the cloud streaming service for easier access to PC Game Pass titles, the company announced.

The addition of the feature is part of a ten-year deal between Microsoft and Nvidia that lets Nvidia license Xbox PC Games for GeForce Now. This will include Activision Blizzard titles once Microsoft’s acquisition deal has gone through.

“Members can now connect their Xbox accounts to GeForce NOW to sync the games they own to their GeForce NOW library,” Nvidia said.

“Game syncing lets members connect their digital game store accounts to GeForce NOW, so all of their supported games are part of their streaming library.”

To link an Xbox account to GeForce Now, navigate to settings by clicking the toggle menu in the top-left corner.

In settings, look for the Connections section on the right-hand side and click Connect under the Xbox heading.

GeForce Now will then open a browser window that prompts you to sign in to your Microsoft account and give the service permission to access your Xbox account.

MyBroadband tested Nvidia GeForce Now through Rain’s beta and had a near-flawless online multiplayer experience.


However, the service struggled with newer, more GPU-intensive games like Starfield.

We tested the service on a 250/250Mbps fibre-to-the-home connection using an Acer laptop connected via Ethernet cable.

The setup produced a latency of 17ms between our system and the GeForce Now South African server.

Our online multiplayer game testing, which included Counter-Strike 2 and Apex: Legends, found no noticeable input delay for our in-game actions.

The latency between our GeForce Now rig and the Counter-Strike servers sat at around 4ms, and frame rates in Counter-Strike 2 and Apex: Legends ranged from 100 to 130fps and 100 to 120fps, respectively.

Testing in Starfield achieved frame rates of between 15 and 22fps with graphics settings maxed out and rendering at a native 1080p resolution.

After dropping graphics settings to the “High” profile with native rendering, the frame rate increased slightly to about 20 to 25fps and 25 to 30fps on “Medium” settings.

We also tested alternative history shooter Atomic Heart, which is less graphically intensive than Starfield, and achieved 60fps consistently with the highest “Atomic” graphics profile.

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Nvidia GeForce Now adds support for Microsoft Game Pass