Software20.03.2017

Chrome gets faster 3D rendering with WebGL 2.0

Google Chrome logo on wall

Chrome 56 now has support for WebGL 2.0, a major upgrade to the API which unlocks new graphics features and advanced rendering techniques.

WebGL 2.0 is currently available for Chrome users with modern graphics hardware on Windows, macOS, and Linux – and is coming soon to Android.

WebGL 2.0 makes it easier to build 3D web applications, with faster real-time rendering, new textures and shaders, and reduced video memory consumption.

Techniques including deferred shading, tone mapping, volumetric effects, and particle effects can now be efficiently implemented.

This also brings WebGL up to feature parity with OpenGL ES 3.0, a graphics platform used in mobile games.

Now read: Google Chrome 57 to reduce CPU load

Show comments

Latest news

More news

Trending news

Poll

If you wanted to buy a second-hand vehicle, where would you begin your search?

View Results

Loading ... Loading ...
Sign up to the MyBroadband newsletter