LoneGunman
Expert Member
Given that games nowadays generally speaking, seem to be dumbed down and getting
dumber all the time - I mean if you look at E3 game screenshots -99% of the games
are just endless variations of either a guy or a female clutching a gun.
Whatever happened to 'a good story'? And its no use pointing to the products out
now that are carefully geared towards a bright 13 year old with ADD, and saying
'Oh but the story behind (fill in game title here) is really clever/interesting'.
The story part of gaming, with a few notable exceptions - seems to be almost entirely gone.
Games now are mostly eyecandy, high framerates, big guns, bigger engines - and so what?
It's great if you're a kid or a retarded adult, but whatever happened to games that were
story-based, that had the same depth as 'books'? I remember spending a long time
absorbing the story and working my way through gameworlds and storylines.
No 'shoot everything' required. Some 'brain' and 'patience' and 'puzzle-solving' required.
So I've got back into 'retro' gaming. Specifically adventure games, story-based games
that worked on the idea that I've got a brain, and am able to focus on a subject for
longer than a minute or two. Games that even require some lateral thinking, in order to progress.
Here's a list thus far, of the adventure games I have loaded up. (Some required some major tweaking
in order to run) - but unlike the bloatware eyecandy of modern games, all of these are
installed and run nicely, on a 90 gig 1300ghz laptop:
Phantasmagoria 2 'puzzle of flesh'
Blade Runner
Grim Fandango
Sanitarium
Gabriel Knight The Beast Within
I Have No Mouth And I Must Scream
(Gabriel Knight 3 - deleted - still hate that damn game engine)
The Dig - deleted - can't cope with such lousy in game graphics
('Obsidian' - deleted - quicktime clip gaming, ew)
The Longest Journey
Shivers 2 Harvest of Souls (still a bit dodgy to run)
Syberia
Deus Ex
Lighthouse
What adventure games do you remember from 'the old days' - which worked for you?
dumber all the time - I mean if you look at E3 game screenshots -99% of the games
are just endless variations of either a guy or a female clutching a gun.
Whatever happened to 'a good story'? And its no use pointing to the products out
now that are carefully geared towards a bright 13 year old with ADD, and saying
'Oh but the story behind (fill in game title here) is really clever/interesting'.
The story part of gaming, with a few notable exceptions - seems to be almost entirely gone.
Games now are mostly eyecandy, high framerates, big guns, bigger engines - and so what?
It's great if you're a kid or a retarded adult, but whatever happened to games that were
story-based, that had the same depth as 'books'? I remember spending a long time
absorbing the story and working my way through gameworlds and storylines.
No 'shoot everything' required. Some 'brain' and 'patience' and 'puzzle-solving' required.
So I've got back into 'retro' gaming. Specifically adventure games, story-based games
that worked on the idea that I've got a brain, and am able to focus on a subject for
longer than a minute or two. Games that even require some lateral thinking, in order to progress.
Here's a list thus far, of the adventure games I have loaded up. (Some required some major tweaking
in order to run) - but unlike the bloatware eyecandy of modern games, all of these are
installed and run nicely, on a 90 gig 1300ghz laptop:
Phantasmagoria 2 'puzzle of flesh'
Blade Runner
Grim Fandango
Sanitarium
Gabriel Knight The Beast Within
I Have No Mouth And I Must Scream
(Gabriel Knight 3 - deleted - still hate that damn game engine)
The Dig - deleted - can't cope with such lousy in game graphics
('Obsidian' - deleted - quicktime clip gaming, ew)
The Longest Journey
Shivers 2 Harvest of Souls (still a bit dodgy to run)
Syberia
Deus Ex
Lighthouse
What adventure games do you remember from 'the old days' - which worked for you?
Last edited: