[Ars] Hands-on: Super Mario Wonder

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Super Mario Bros. Wonder is not that kind of 2D Mario game. Yes, it’s still a side-scrolling platformer, and yes, anyone who has played a New SMB game will immediately be familiar with the basics. But the rules of movement and progression have been changed through a combination of new power-ups, additive “badges” that customize your character, and “Wonder Flowers” that fling every single level into a state of psychedelic chaos. It’s two-dimensional Mario that, for the first time in a very long time, is trying something that feels new.
Very excited for this. Just hope I have finances on October 20.
 
I have a Nintendo voucher still available and have been trying to decide what to buy with it. Pikmin 4 has been leading the race

However, more of SMW I see the more likely it's going to be used on this game
 
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