I love 3D max. But I don't know about any bugs... other than my UV mappings not sticking to my models.
For general use...they're more or less the same.
Just keep in mind, you're firstly an artist, and then you use the tools.![]()
Use Polyboost, or that plugin (can't remember the name...wrapper?) where you add a point on the texture, and one on the model, do it like 12 times and click calculate, and BAM! UV is set.