Concurrent Connections per User

marlboro

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Has iBurst recently changed the number of concurrent connect per user (not sessions)? As soon as I open a bit more browser windows my downloads start timing out. It's not normal like reducing the speed of the individual downloads but straight cutting my oldest connection. If I reduce the number of opened browsers - it's back to normal again. This only started happening few weeks ago. By the way this happens at night when my speed is not too bad. During the day, I still can't download anything properly.
 
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Has iBurst recently changed the number of concurrent connect per user (not sessions)? As soon as I open a bit more browser windows my downloads start timing out. It's not normal like reducing the speed of the individual downloads but straight cutting my oldest connection. If I reduce the number of opened browsers - it's back to normal again. This only started happening few weeks ago. By the way this happens at night when my speed is not too bad. During the day, I still can't download anything properly.

I've noticed something as well, simply put - If I have many connections running, I can not connect with steam, the connection is denied. In my case it's the newest connection that is not being created.
 
There has always been a limit on P2P sessions but not on http. Can you PM me with what you are doing and we can see if we can reproduce it?

I'm actually finding that steam is struggling when "cloud" options are enabled for the games. I've had to turn cloud saving off for the games that use cloud to actually start up.
 
DO you have any idea what this cloud option does?

As i recall it's an option within the steam system that syncronise your key configuration from the steam servers to any pc where you might login with your steam account.

http://www.steampowered.com/steamworks/ov_cloud.php

Steam cloud provisioning has expanded from 1 MB per user to 100 MB per user, per game. The Steam Cloud API allows your game to write and retrieve files for each user. Use it for personalized settings like keyboard, mouse, and gamepad configurations, multiplayer sprays, or even saved games. Steam Cloud is a natural extension of the portability that Steam affords gamers. Shipped first with Left 4 Dead, Steam Cloud is now a proven resource and is becoming an integral part of the Steam experience.
 
As i recall it's an option within the steam system that syncronise your key configuration from the steam servers to any pc where you might login with your steam account.

http://www.steampowered.com/steamworks/ov_cloud.php

Yip, also with the newer smaller indie games it even syncs your save games (monkey island 2 can do this). Major games that take forever is TF2 and L4D2.

I've turned it off - it's a non-issue for me now.
 
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