Counter Strike Source on OSX?

ponder

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Anyone here running CSS on OSX (via CrossOver)?

What video card do you have and how many FPS are you getting?
 

burn

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If you are willing to wait a couple months Steam are currently porting it ;) Should work well...

And I am running it fine on a Cider port on my 2nd Rev MBP which is a Ati X1600... Not sure on the FPS though.
 
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vatteva

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yeah ive got CS:S,Cod4 and trying to figure out how to get my cod6 as well.

Getting frames somewhere in the 60's running everything on new 15 inch i5 macbook pro with nividia 330 graphics

btw steam has or is in the process of developing steam for mac this will mean most games including the ones i mentioned will actually be built to support macs :) how exciting is that ? and youll be able to play on your mac and continue where u left of on any other pc as the saves are synced with there servers :)
 

ponder

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Yeah, I know Valve is releasing Steam for OSX this month, you can already sign up for the beta version. Problem however is it seems like they are releasing all their OpenGL games first (CS1.6 etc) with no indication of when the ports of their DirectX games (CSS etc) are going to be available, I suppose porting to a different 3D engine is not that easy though.

http://store.steampowered.com/macbeta/ - Beta signup seems closed already :(
 
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d0b33

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I suspect it will be mostly Valve games ported in the steam store?
 

vatteva

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Most exciting Mac related news in years tbh :D

:) i think so to man , imagine a world where there's truly no difference in game play between macs and pc's i only recently converted to mac and told myself how the first thing im gonna do is load up bootcamp and run windows fullstop. lol that idea flew past and i actually use snowlepard more windows 7 :)

I suspect it will be mostly Valve games ported in the steam store?

I think so to in the beginning, they all really run the same modded engine so i think it's easier to port...i think?

But it will catch on soon enough give it time the newer macs are basically intel machines with some funky graphics switching system for power saving otherwise everything that theoretically runs on a ibm notebook for instance should work perfectly on a macbook pro its just getting past the osx stuff thats seems to be the issue

but in time they will prevail :)
 

ponder

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I think so to in the beginning, they all really run the same modded engine so i think it's easier to port...i think?

But it will catch on soon enough give it time the newer macs are basically intel machines with some funky graphics switching system for power saving otherwise everything that theoretically runs on a ibm notebook for instance should work perfectly on a macbook pro its just getting past the osx stuff thats seems to be the issue

The biggest issue is DirectX. Majority of the games on Windows use DirectX. DirectX is not available on other platforms so all the code has to be made to work with OpenGL which is not that simple. They should just scrap DirectX and use OpenGL/OpenAL/OpenCL which would make it much easier for cross platform compatibility.
 

burn

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Yeah, I know Valve is releasing Steam for OSX this month, you can already sign up for the beta version. Problem however is it seems like they are releasing all their OpenGL games first (CS1.6 etc) with no indication of when the ports of their DirectX games (CSS etc) are going to be available, I suppose porting to a different 3D engine is not that easy though.

I heard that they are in fact porting CSS and not 1.6 due the fact that they are porting the source engine and the games using this engine... Not an expert on this though.

http://store.steampowered.com/macbeta/[/url] - Beta signup seems closed already :(

Made a thread about this a few weeks back...

Lots more info and speculation HERE.
 
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Synaesthesia

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Yes but since CSS runs on the HL2 engine, if HL2 works, shouldn't CSS work too, I mean, it's just a mod right?
 

burn

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Yes but since CSS runs on the HL2 engine, if HL2 works, shouldn't CSS work too, I mean, it's just a mod right?

Yes ;) HL2 uses the source engine. The source engine games will be released. But that does not mean that CS 1.6 will work the same way as it uses the GoldSrc engine from HL.
 
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