CPU Even Less Important For Gaming With DX12

Lol you keep telling yourself that your 5 year old CPU doesn't need upgrading.
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Even the latest APUs are still getting creamed by an i3 processor. DX12 helps, but not so much that CPUs become irrelevant.
 
Lol you keep telling yourself that your 5 year old CPU doesn't need upgrading.
Even the latest APUs are still getting creamed by an i3 processor. DX12 helps, but not so much that CPUs become irrelevant.

I guess you didn't read the whole article.

I know reading is hard, so let's show you pictures instead:

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Bad news. Need processor for animation, so have to spend on that instead of graphics :whistle:
If you want to game and spend your budget on the GPU, which you need to, then this is great. If you need to do "productivity" as well, DX12 ain't going to help in the slightest.
 
I guess you didn't read the whole article.

I know reading is hard, so let's show you pictures instead:

I read the whole article. DX12 does help AMD's pathetic CPU performance, but it's not going to perform magic tricks. Star Swarm is a best case scenario and in any case where it isn't optimized to the full, the A8 shows exactly how much its single core performance hurts FPS. It's sad that you have to defend a clearly inferior chip by showing how under the most optimal conditions it doesn't matter as much. A Core2Quad is practically equal to an A8 in CPU performance; why not advise everyone to save a ton of money and get a 6 year old Q9400 OC'd to 4ghz?

Looking at the overall picture, just as with our initial article it’s important not to read too much into these results right now. Star Swarm is first and foremost a best case scenario and demonstration for the batch submission benefits of DirectX 12. And though games will still benefit from DirectX 12, they are unlikely to benefit quite as greatly as they do here, thanks in part to the much greater share of non-rendering tasks a CPU would be burdened with in a real game (simulation, AI, audio, etc.).
 
APU's are the pits but AMD's normal CPU's(Piledriver/bulldozer) are good value for money
 
Lol you keep telling yourself that your 5 year old CPU doesn't need upgrading.

Even the latest APUs are still getting creamed by an i3 processor. DX12 helps, but not so much that CPUs become irrelevant.

Realistically, when are you ever going to play a DX12 game with everything set to low with a GTX 770?

The Core i3's performance at Extreme Quality shows that getting the renderer to work properly would yield mostly similar performance for AMD's products. The DX12 tests are a clean slate and show that AMD's APUs weren't too slow to begin with once you optimised for integer performance over FP math. This was quite apparent with Nvidia's "magic" DX11 drivers launched last year that moved things quite a bit further from relying on FP math, benefiting both AMD and Intel and removing several performance bottlenecks.

The performance jumps are also massive because Star Swarm is a benchmark and AMD is doing all of their optimisation work on DX12 instead to make the generational leap look much better. I bet that if they spent the same amount of time getting DX11 working properly, they wouldn't be trailing the Intel results by over 50%. Read further into the article, its clearly stated that this is probably the case and that the optimisations and driver work are a long way from finished.
 
APU's are the pits but AMD's normal CPU's(Piledriver/bulldozer) are good value for money

This. A nice FX6300/6350 will give amazing gaming performance for many years to come.
 
Looks like Microsoft is afraid of Mantle taking over. I would like to see the outcome. Mantle FTW
 
Looks like Microsoft is afraid of Mantle taking over. I would like to see the outcome. Mantle FTW

I'm actually fairly certain that Mantle is a fork of DX12, not a direct opponent. Instead of having devs screw around with DX12 when the developer preview for Windows 10 goes live with working drivers, they can get some of the bigger studios to work on Mantle first and port that knowledge over to DX12, which will be largely similar. I believe that will be the case with TrueAudio as well, to some degree.
 
Hopefully my i5-3570K will be good for a while to come then.
 
Games, pfft! The APU I have now can play Xonotic in full HD, that is good enough. What is important is the smooth playback of HD movies.... of sorts....
 
Simply put, if the CPU isn't being used as much for GFX , the developers will start using access for AI, Terrain Generation, etc.. same thing has happened every generation since the Geforce 256 days, so this isn't really news...
 
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