CSGO Sticky thread

The ranking system has a ranking threshold, it takes many ‘contributors’ into calculation. Rounds won, MVPs earned, total damage, bomb plants, etc. the complete list is non-disclosed to the public as Valve is promoting people to put their attention to playing the game than to be concerned about an ‘true’ number. Essentially when you earn rank on an alt. account it is calculated on an average, and yes, even prior casual stats are used to do the calculation. I have seen a player go straight to DMG, only to drop 2 ranks on one loss to MG2 as the calculation was updated.

This is why you will see so many alt accounts on MGE, DMG, LE, LEM with only 25-30 competition wins. See where you will be ranked by the time you have 50 wins.

yea i know, its just frustrating battling to get out of N4 on my main and then win one game with my alt and go straight to MG1 lol
 
CS is dying, PUBG all the way.

In what sense? Active player numbers? The recent PUBG ESL/Intel invitation hardly rocked up the numbers the CSGO invitation did. PUBG is bigger, thanks to the huge Asian market it has captured. Valve only recently entered the Chinese market by partnering with Perfect World.
 
yea i know, its just frustrating battling to get out of N4 on my main and then win one game with my alt and go straight to MG1 lol

Play with the regulars, get carried to MG2 where there is less smurfs battling it out. Just a notice of warning, lately some players have been hacking to the chocolate cake ranks. The field of play is unbalanced. I generally think that our SA community is too small to entertain the Trust Factor and Prime system.

I hardly ever reported suspicious players and now that I do I get notified of bans quite regularly of players that I have reported. One of them being a Global if I must narrow my reports down.
 
Play with the regulars, get carried to MG2 where there is less smurfs battling it out. Just a notice of warning, lately some players have been hacking to the chocolate cake ranks. The field of play is unbalanced. I generally think that our SA community is too small to entertain the Trust Factor and Prime system.

I hardly ever reported suspicious players and now that I do I get notified of bans quite regularly of players that I have reported. One of them being a Global if I must narrow my reports down.

Weirdly I don't get those notifications at all. Have 4 vac bans I can confirm of players I reported, yet none of them gave me an alert for a successful conviction.
 
Just started downloading the IEM Oakland 2017, NiP vs FaZe demos, going to review it later on, some good strats that I want to study.

Super-impressed with NiP...expected Faze to take the trophy but the new kid Rez carried like a boss throughout the tournament and when he wasn't firing, Xizt stepped up on Cache T-side.

Karrigan had a finals to forget apart from that clutch when the series was coming to an end.
 
Super-impressed with NiP...expected Faze to take the trophy but the new kid Rez carried like a boss throughout the tournament and when he wasn't firing, Xizt stepped up on Cache T-side.

Karrigan had a finals to forget apart from that clutch when the series was coming to an end.

It has been yonks...
 
Thanks - interesting. So none of the people I have reported have been banned

I hardly know how the process works, Valve gives you a temporary VAC when it detects tampering in the game’s memory or resource packs, all other player reports are based on suspicion which goes through the Overwatch program, how things proceed here is a mystery to me.

Maybe only the initial report carries weight which is credited with the conviction. More reports may push the ticket up the queue? I really don’t know. I also don’t know how many ‘suspected’ reports must be submitted to obtain a conviction against a hacker, obviously there are trolls doing Overwatch and many volunteers don't even know what to look at in a suspect’s behaviour.
 
I hardly know how the process works, Valve gives you a temporary VAC when it detects tampering in the game’s memory or resource packs, all other player reports are based on suspicion which goes through the Overwatch program, how things proceed here is a mystery to me.

Maybe only the initial report carries weight which is credited with the conviction. More reports may push the ticket up the queue? I really don’t know. I also don’t know how many ‘suspected’ reports must be submitted to obtain a conviction against a hacker, obviously there are trolls doing Overwatch and many volunteers don't even know what to look at in a suspect’s behaviour.

I have only reported when it was very obvious or when a much higher ranked player has asked us all to report (and things look very suspicious).

I must admit that being green, I am not one to jump at calling one a cheat. Still learning what is possible and what isn't. But if I see someone spinning and getting headshots - it is kinda obvious. Wall hacking and prefiring is a bit harder for me to tell - some people are lucky and some are just really good. And some cheat. Ah well.
 
Wall hacking and prefiring is a bit harder for me to tell - some people are lucky and some are just really good. And some cheat. Ah well.

That is how I roll ;) I pre-fire like my first night out at a stripper’s joint. I call it hotspots where there may be enemy movement or position holding, but at most times it is suppressive fire.

I have watched my own demoes many times, suspecting myself at times - luck as you call it, more intuition than anything else. Just remember, pre-fire is a dead giveaway of your own position, change up.
 
Weirdly I don't get those notifications at all. Have 4 vac bans I can confirm of players I reported, yet none of them gave me an alert for a successful conviction.

Just on a side note, none of the players that I have ‘convicted’ has shown up to be banned on those CSGO stat sites, some are private profiles though.
 
That is how I roll ;) I pre-fire like my first night out at a stripper’s joint. I call it hotspots where there may be enemy movement or position holding, but at most times it is suppressive fire.

I have watched my own demoes many times, suspecting myself at times - luck as you call it, more intuition than anything else. Just remember, pre-fire is a dead giveaway of your own position, change up.
It may give away your position, but there are a few less now, so worth it
 
In what sense? Active player numbers? The recent PUBG ESL/Intel invitation hardly rocked up the numbers the CSGO invitation did. PUBG is bigger, thanks to the huge Asian market it has captured. Valve only recently entered the Chinese market by partnering with Perfect World.

CS can keep its shyte hitreg.
 
Top
Sign up to the MyBroadband newsletter
X