CSGO Sticky thread

:whistling:


This is how to check if people you played with in CSGO have VAC bans
Checking your match history for VAC-banned players

A plugin called Ban Checker for Steam is available for both Google Chrome and Mozilla Firefox and allows you to check your match history for players banned by Valve's anti-cheat.

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On this account, we found that around 3% of players that we played with had been VAC banned. That's much less than most stories would suggest. Either way, now there's a way to check for banned players in your past games. Now you won't have to wonder whether that last suspicious opponent was just having a particularly lucky day.

Well, allow me to suggest my match history:

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Mine is around 5% (4,66%) and going by the VAC number it totals 5.50% (to include those old CoD hackers :sneaky:). When comparing that number to the competitive matches I have played it is close to 20% (it isn't a realistic measure, but nonetheless).

I am sure that Valve is more lenient towards hackers nowadays. Nobody knows how Overwatch works in any case other than being an AI learning mechanism to enhance VACnet. EDIT: To support this, I had zero hackers since my last 100 games.

In SA the odds are still high going by the above numbers to be matched with a hacker.
 

I remember that game we had on Mirage where their one player blatantly toggled anti-aim. Emptied a whole clip on that player when he sat on stairs. Everyone witnessed that. I doubt that player was ever banned.

I did a casual some time ago where a player on Cache shot pictures on the wall with no recoil, spread or whatsoever. It essentially turns your game into CoD...
 
What is that, the characters of your penis tattoo?

The first half, yeah.

MAJOR Counter-Strike: Global Offensive update for 2/24/20 (2/25/20 UTC, 1.37.4.1)

AGENTS
  • Introducing patches – new customization items which can be applied to any agents you own. Once applied, patches can be removed but not recovered.
  • Added support for shuffling equipped agents in their loadout slots.
UI
  • Added equipped agent to buy menu.
  • Moved display of item purchasability to the buy wheel.
  • Bringing up the buy menu will now center the mouse pointer to the middle of the buy wheel.
  • Added localization support for position of the currency symbol for in-game prices.
  • Added support for editing and previewing crosshair in the game options.
  • Added support for sharing and importing crosshair sharing codes.
MAPS
Breach:

  • Fixed a bomb stuck spot in mid
  • Fixed long A Wingman clip not working
  • Added additional clipping to mid staircase
  • Minor visual fixes
  • Prevented guns from clipping through the door near A site window.
  • Clipped the sign on A-long, preventing players (and the bomb) from reaching the top of it.
  • Improved clipping in several areas.
Studio:
  • Improved clipping and geometry around A site.
  • Removed upper window unplayable area above B site.
  • Fixed players not taking damage from bomb detonation.
  • Improved clipping across the map.
  • Fixed bomb-stuck spots.
  • Fixed an issue with players boosting out of the map.
  • Improved visuals of CT / T Streets
  • Added bomb target decals to each site.
MISC
  • AWP crouching movement acceleration is now constant and will not spike after firing a shot.
  • Increased competitive max fps limit to 400 to support higher refresh rate monitors.
  • Fixed a transform matrix bug when navblocker was instanced via rotated point templates.
  • Fixed an underwater rendering crash on OSX.
 
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