druid healing = mana = oom

zakna

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Any suggestions or help would be good.
i find i run out of mana very fast and cannot keep the group up on longfights
i am first going for int, then spirit then haste.these aee my main prios.
my mana is atm about 80k.
i use the recomended spells. dont spem rejuv extra
Soooo if any one of u pro druids have some sage advice it would be much appreciatrd.
I never had mana issues in wrath.

thks a lot
 
All healers have mana issues currently. This was done on purpose by Blizzard to force groups to play more carefully by using cc, interrupts and smart pulling.
 
Yeah, I am experimenting with a few things as well.

Normal mode:
I found that tank healing is easy. ofc tank must be geared for instance. I am able to sustain tanks hp with stacking lifebloom and then spamming nourish. To deal with dmg spikes, do a healing touch or pop a HoT as well.

The problem is where I have to heal melee. They are so focused on their rotation, they dont see the bad stuff on the ground or that big stomp coming from the boss. From WotLk, ranged seemed much more used to having to move away from stuff on the ground, so they are less of a problem. In normal mode its fine to let them die. In fact, I recommend this both as mana-management method and a learning experience for dps :D

Heroic mode:
Heroic is another story. I have stacked intellect on gems and this was a mistake. I also got the same advice from guildies to stack spirit and then stack haste. I will be doing that this week. Haste is needed to make up for loss of intellect as your spell pwr will be lower. So enchant for haste and gem for spirit. Reforge for spirit. Thats what I will try.
 
Any suggestions or help would be good.
i find i run out of mana very fast and cannot keep the group up on longfights
i am first going for int, then spirit then haste.these aee my main prios.
my mana is atm about 80k.
i use the recomended spells. dont spem rejuv extra
Soooo if any one of u pro druids have some sage advice it would be much appreciatrd.
I never had mana issues in wrath.

thks a lot

You will have to start stacking Spirit, since MP5 is now built into Spirit. At a certain point Spirit > Intellect
 
Hey hey

I'm atm raiding as resto, so I've done the dungeon thing (norman and hc). My mana and regen will be a bit higher than you (110k with motw) but oc I've been there. I'll go through a few things, maybe it can help you.

While leveling when I got to 84 I thought Resto was in a really bad place. Mana usage was horrible. @ the start of 85 and some fights it was still pretty crap, but then I started to get some proper spirit gear and specially some spirit procing trinkets and things started to come right.

1stly things are very different now, unlike wotlk your tank (cooldowns, properly geared etc. ie avoidance > Stam) and also very importantly the dps needs to help you. There is no more standing in **** and finishing the cast before moving. With a crap group you will have mana problems.
My general rule is a DPS gets Omen of clarity procs, wg as a group and maybe a rejuv. If the need more than that, they fail and can die.

In my experience Cata encounters (dungeons and raids) works something like this (most of them anyway):

Tank dmg & some AOE group dmg
Then it gives you time to heal the group up in a cost effective way (wg, Efflo etc)
BUT during that time there are usually something that can kill a person or drain your mana IF you don't dispell, or dps screwsup
So its important not to panic and oc also to have a decent group as I said.

On to a spec. This is very important. I'd say variant of 8/2/31 ie http://wowtal.com/#k=gsuame075.a8t.druid.MLi1D8 will work well for dungeons.
LB on tank, keep 3 stacks up either by using Nourish just before it expires if there is not much dmg or HT if there quite a bit of dmg. Or even another LB if you don't have time to cast the others, but keep it up as LB up gives you Replenishment (mana regen)
Swiftmend @ the right time with ppl positioned right.

I usually heal my dps'ers up with WG & SM with obviously the Efflo proc thing. I don't mind people going to say 30%, even the tank if I know the fight and know I have time to heal them up after the dmg. Rejuv if they really needs it.

It is VERY VERY important that you talent for Omen of Clarity and use it correctly. Its amazing how much it procs. Free casts = win when it saves you 5.5k mana. HT, Regrowth, SM is all free with it, so make 100% use of it!

Stats as a resto. Intel Int > Spirit > Haste > Crit > Mastery

All gear must have spirit on for you. Get Spirit proc trinkets. You can defo go full spirit as a start if you want. Tthat should help, but its not best as Resto in the end and I had no probs starting out right.
Haste, start by aiming for 7.15% (917 Haste rating) if you have the %5 haste buff (shammies, owls, sp's). (12.15% without it). Ye its more for raiding but its a good number to start aiming for and easy to get. You'll aim for higher numbers later (1221 Haste rating). Basically what that does is gives your rejuv a 5th tick of healing and also makes sure your WG gets an 11th tick (@ 5%)

Mastery is only really good for tank healing as we don't really have mana for keeping hots (rejuv mainly) on the others while we heal them. I currently reforge all my Mastery to Crit after I have my Haste soft cap.

Enchants and Gems helps massively! Even if you do some older cheap ones on your crap pieces.

I hope some of this will help you. Its all that I can think of now. You are welcome to pm me if you want to chat.

GL HF
 
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Thanks a lot for all the info. Will have to get more spirit, was going for int more.
 
Intellect actually is an effective regen stat for druids. Remember that intellect already contributes to mana regen, secondly we get a talented increase to intellect, motw/kings affects intellect and not spirit, we also get a talented increase to mana pool in furor, we get a 5% bonus to intellect from leather specialization and finally revitalize (and the replenishment side) both work off total mana. Not to say that spirit is unimportant (I don't use any items without spirit at all) but intellect just scales much better. I've gone with the ember meta gem, the pure +int red gems for red slots, haste+int orange gems for the yellow slots, spirit+int for blue slots. My stat priority is int > spirit > haste > mastery/crit.

In terms of heroics - from what I understand every healer is battling and imo its mostly a gear/experience thing. I battled a bit when I was in ilvl 333 items but it got significantly easier as I got more justice points/heroic gear. Also don't go into heroics unenchanted without empty gem slots and expect to find it easy - put on base line or WOTLK enchants and some green gems and it makes a significant difference. I actually started my first heroics using northrend flasks/food buffs (probably not necessary but it helped).

Some additional advice (sorry if I am repeating what has been said above)
- I use the exact same spec as Snowwar linked - I think its a nice all round spec for heroics and the early boss fights and its pretty mana efficient.
- If you using Snowar's spec and use regrowth very sparingly you can also keep track and proc nature's grace specifically for times of big raid damage
- Remember that even though you're not likely to be concentrating on mastery you probably have at least 12-15 in mastery which basically means your heals are at least 10% more effective if cast on somebody with a hot already going (more if more then 1 hot is going) - this means that popping wild growth and then a rejuv on top of somebody with a wildgrowth is pretty effective
- Barkskin/Tranquility should be planned for and used every boss fight - its your get out of jail free card
- When using tree form - regrowth spam is pretty horrible in that it destroys your mana pool - try stacking lifeblooms up on everyone - if you know the boss fight do it preemptively - firstly its huge hps for minimal mana and secondly having multiple lifebloom stacks running causes massive amounts of clearcasting procs which you can use for instant regrowths
- For alchemists - mysterious potions (http://www.wowhead.com/item=57099) are pretty much the bomb - the minimum amounts seem to scale with alchemy skill and they're cheap
- Oh yeah for some of the fights where guys end up running for safe spots - I find it helpful to pop into bear or cat form and use stampeding roar :P

If you do pug a lot - try not to be shy. If you don't know the specific fight then ask in party chat if somebody could explain it quickly. If you do know the fight then ask if everybody does know the fight and explain if need be.
 
Intellect actually is an effective regen stat for druids. Remember that intellect already contributes to mana regen, secondly we get a talented increase to intellect, motw/kings affects intellect and not spirit, we also get a talented increase to mana pool in furor, we get a 5% bonus to intellect from leather specialization and finally revitalize (and the replenishment side) both work off total mana. Not to say that spirit is unimportant (I don't use any items without spirit at all) but intellect just scales much better. I've gone with the ember meta gem, the pure +int red gems for red slots, haste+int orange gems for the yellow slots, spirit+int for blue slots. My stat priority is int > spirit > haste > mastery/crit.

In terms of heroics - from what I understand every healer is battling and imo its mostly a gear/experience thing. I battled a bit when I was in ilvl 333 items but it got significantly easier as I got more justice points/heroic gear. Also don't go into heroics unenchanted without empty gem slots and expect to find it easy - put on base line or WOTLK enchants and some green gems and it makes a significant difference. I actually started my first heroics using northrend flasks/food buffs (probably not necessary but it helped).

Some additional advice (sorry if I am repeating what has been said above)
- I use the exact same spec as Snowwar linked - I think its a nice all round spec for heroics and the early boss fights and its pretty mana efficient.
- If you using Snowar's spec and use regrowth very sparingly you can also keep track and proc nature's grace specifically for times of big raid damage
- Remember that even though you're not likely to be concentrating on mastery you probably have at least 12-15 in mastery which basically means your heals are at least 10% more effective if cast on somebody with a hot already going (more if more then 1 hot is going) - this means that popping wild growth and then a rejuv on top of somebody with a wildgrowth is pretty effective
- Barkskin/Tranquility should be planned for and used every boss fight - its your get out of jail free card
- When using tree form - regrowth spam is pretty horrible in that it destroys your mana pool - try stacking lifeblooms up on everyone - if you know the boss fight do it preemptively - firstly its huge hps for minimal mana and secondly having multiple lifebloom stacks running causes massive amounts of clearcasting procs which you can use for instant regrowths
- For alchemists - mysterious potions (http://www.wowhead.com/item=57099) are pretty much the bomb - the minimum amounts seem to scale with alchemy skill and they're cheap
- Oh yeah for some of the fights where guys end up running for safe spots - I find it helpful to pop into bear or cat form and use stampeding roar :P

If you do pug a lot - try not to be shy. If you don't know the specific fight then ask in party chat if somebody could explain it quickly. If you do know the fight then ask if everybody does know the fight and explain if need be.

You are aware that you get talents in your resto tree that actually favours Spirit > Int ?
I will have to look at it again as I haven't in a while but I'm pretty sure you got added SP per Spirit for one and another added more MP5 for a set amout of Spirit above the normal MP5.

The reason healers are having a hard time now is because they are making the same mistake Tanks are making... Tanks stack HP thinking it makes them better tanks, and healers stack Int thinking their Mana pool makes them better healers :o

Where it should be avoidance for the tanks and MP5 for the healers. Obviously HP and Mana helps but it's not the be all and end all as to where MP5 and Avoidance is the be all and end all.
 
Afaik the only druid ability that affects spirit is meditation and thats a base line ability built into the spec. You might be thinking of druid talents pre Cataclysm (and even then most people recommended stacking intellect). Keep in mind base regen is calculated from intellect as well as spirit and in addition resto druid mana regen is also based off revitalize, replenishment and innervate - all of which scale with our max mana pool.

Regardless I am not advocating ignoring spirit - all resto druid leather gear has plenty of spirit and you should avoid items without spirit at all - I just recommend gemming and enchanting for intellect as opposed to spirit because it scales better.

Also have you done any heroics as a druid healer or as any form of healer? Imo the difficulties come down to a lot more then not getting mp5. Guys are learning new rotations and having to select different abilities. People are queuing for heroics at absolute minimum gear required and you're ending up in very undergeared groups. Loads of people don't know all the heroic strats just yet and are dieing or taking unnecessary damage. No amount of stacking mp5 is going to make rejuv or regrowth spam work again or make healing undergeared tanks/dps easier.
 
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Agreed twixt

Pitbull, you have it wrong and still have very old wotlk things in your head there :)

Main stat is def Intellect and gives mana pool, SP & Crit. You talents also supports this.

Hearth of the Wild 3/3: Increase Intellect by 6%
Revitalize 2/2: 20% change to regen 2% of your total mana
Replenishment: 1% of your total mana regen per 10 sec
Furor 3/3: Increase your maximum mana by 15%
etc.

All your gear should have spirit on (except the T11 chest has no spirit, but I'm reforging the Mastery to Spirit).
Trinkets you want +Intell ones that procs some type of mana regen (ie 1900 spirit for 20 sec) like 'Fall of Mortality' & 'Darkmoon Card: Tsunami' Oc something like 'Shard of Woe' is just awesome.

End of the day Cata wants you to know and play your class allot better. Its much easier to see how skilled and how retarded some ppl are now. It's just not all mindless smashing and spamming.

*edit*

I found some link that can help some people who don't want to accept my (and some other guys above's) opinion. This dude agrees with my way of thinking. http://www.restokin.com/resto-druid-healing-guide/
 
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