Inf
I've had edimensional glasses some time now, I'll share what I have learned.
The E-Dimensional glasses are good, but are a pain to get working properly and show different results depending on your system.
World of Warcraft and Quake 4 look stunning when you get the setup right, but it took me a while tweaking to get it right.
Different result on different systems ? Let me quantify.
Take world of warcraft for example on my old comp - amd 2200+, 2 gb ram, geforce 4600. WoW worked fine with no mucking about in the nvidia settings, but it was true that having "full screen glow effect" turned on in wow automatically turned stereovision off (and my WoW had it turned on before I installld the glasses, so to me it looked like nothing was working). It took me a while to track this problem down, but I got it and now I even see the same comment on the edimensional site.
My new comp - duo core E6600, 2 gb ram, geforce 7900GT 512mb. Wow did not display in stereovision until I went into the nvidia display settings and in the advanced options checked "Force hardware TnL off" and wierdly, full screen glow effect in WoW works and does not turn off the stereovision now.????
I also got some wierd moments in WoW when the scenery was in proper stereovision, but the models (charaters, chairs etc etc) were not! Very painful to the eyes trying to interpret 2D and 3D info at the same time. Still unsure as to what was causing this, but it seems to have gone away.
Quake 4 works well and I tested "hardware TnL" on and off and it worked fine either way, so I guess its a peculiarity of stereo in WoW. Some of the volumetric effects like the fire heat distortion effects look like transparent bubbles though.
I recommeneded the glasses to a friend a while back, and he bought them. He had an ATI card at the time and NEVER got the glasses to work properly. He said the 3D effect looked crap or bugged in every game. I tried using the proprietry drivers from eDimensional with my geforce 4600 and was NOT impressed at all.
Also, on my old system, sometimes if a game crashed, it would bug the drivers and I would not be able to get stereovision again, even though all options seemed fine. Reinstalling the nvidia stereo drivers again cured this.
As said, I am using a duo core 6600, 2Gb ram and a gefroce 7900GT. The part I missed out is my monitor. My faithful old dell 21inch trinitron CRT. It supports 120hz in most resolutions and 100hz in 1280x1024 and above.
I dont think its worth getting these unless you have an Nvidia card, seeing as Edimensional's drivers have a serious question mark in the "does it work properly" column.
If you cant get games to work and you ARE using an Nvidia card, try firstly setting you game to 1024x768 and turning all the fancy effects off (anti-alias, filtering, light effects ect ect). If this doesn't work, you will have to tweak the nvidia stereo drivers - Id go for checking the 3 options under stereo compatibilty (Force anti-aliasing always off in stereo - Force software vertex shaders - Force hardware TnL off). If you get stereo, uncheck them one at a time to find the one your game needs checked.
Laters,
Shiv