Elder Scrolls 4: Oblivion delayed

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Take-Two has confirmed to Eurogamer that PC and Xbox 360 RPG The Elder Scrolls IV: Oblivion has been delayed and won't now be hitting the shops until next year.

A spokesperson told us that the game is now down for a release in Q2 of the company's financial year, and should be out in Europe in February.

In a statement, Take-Two CEO Paul Eibeler said: "We are moving the launch of Elder Scrolls IV to our second [financial] quarter, based on the Bethesda Softworks requiring additional development time to ensure the title meets gamers' high expectations for this popular franchise."

So much for Bethesda's statement just a few weeks ago, then, which said that the game's release date was "still holidays this year." "Holidays" meaning "Christmas" in American, of course.

Elder Scrolls IV was on show at X05 last month and looking very pretty indeed - as you'll know if you've seen the screenshots. Let's just hope it's worth the wait...

Source: Eurogamer
 
Yea; I pretty much destroyed my office here when I read that.
 
Typical :(

Just like Morrowind.... They did the same.
I also personally thought the ETA was a bit too premature
 
Damn and i was waiting so eagerly for this game. Now i have to gather some strenght and wait some more......okay dont want to wait ....release the damn game.
 
and if its out next year it will compete with Gothic 3, NWN 2 and The Witcher..good luck. :p
 
Yeah it's a pity - a BIG pity. But I suppose if it ensure a more quality game for us, so it's cool. But was looking VERY forward to playing it over December. Maybe it's a good thing.....might not even go outside during my leave if this title is around ;)
 
Explanation for the delay

So Todd and I were talking last night and decided that we, or I, should post something on the forums to try and bring fans up-to-speed on what's up. So here goes.

In short, the game is coming out in early 2006 because it isn't done yet. We still have things that need to be done before the game is released. So we continue to optimize, test, balance, etc. We've already gone way beyond what we did in any game previously in playtesting and balancing this game. Way beyond. But there is work that needs to be done and so development continues to go on pretty much around the clock. We will not put out a more specific date until we are certain we will be ready then. Like system specs, we aren't fans of putting out info that changes later on and only confuses or annoys our fans.

We have a number of site updates planned between now and the game's release that we hope to do on a regular basis each week. We'll do the best we can to make it every week, but understand that sometimes PR/marketing stuff gets in the way of game development and so it has to get set aside sometimes for the good of the game (and the people making it). We'll be updating the Codex in stages, adding new concept art, screens, etc. in the coming weeks and months. We're open to doing another fan interview in the coming weeks as well to let you ask what it is you think we aren't telling you. In short, we aren't holding out on you, we just don't want to be done telling you about the game before it comes out.

We appreciate your patience and continued support and ensure you that your dedication will be rewarded with what we think is the best RPG you've ever played.
 
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