Experimental multiplayer game evolves its own content

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Researchers at the University of Central Florida have released an experimental multiplayer game in which content items evolve according to player preferences.

Galactic Arms Race, otherwise known as GAR, forces spaceship weapons systems to automatically adapt using an evolutionary algorithm called cgNEAT (content generating neuro evolution of augmenting topologies).

“In particular, new variants of weapons that players like will be continually created by the game itself. In this way, the game never stays the same. GAR is the first video game to demonstrate that critical content can evolve as the game is played to satisfy its players,” explains GAR’s official website.

New weapons evolve in unique ways from older weapons that players use the most. If a player tends to favour a weapon that fires in a spread pattern, the game will in turn evolve weaponry that better demonstrates it.

Significantly, the weaponry will not evolve on a pre-planned scale but rather in an unpredictable fashion according to the evolutionary algorithm processes. This means that although scientists and gamers may be able to speculate in which direction the weaponry will evolve, only the game can ultimately control this.

A breakthrough like this could be the future of real time multiplayer games such as World of Warcraft, which currently has over 10 million active players worldwide.

Evolutionary multiplayer gaming may present a new way in which gamers could play against each other worldwide.

GAR version 1.1 is currently available for free download.
 
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