semiautomatix
Honorary Master
2 moar sleeps!!! 
South Africa’s biggest forum. Discuss, discover, and connect with thousands of members.
2 moar sleeps!!!![]()
Aaaaaw. Can't we start early?
http://www.joystiq.com/2008/08/19/the-sony-reciprocal-ps3-losses-surpass-ps2-profits/
![]()
The xbox 360 is the mother of collective culminated concept by mankind, it is the pinnacle of human evolution, the meaning of life? 360, oh and the PS3 is satan's left testicle.
LMAO ... Long Live The Xbox 360![]()
MGS4's size is roughly 32GB.
- Given that there's a main 4.5GB install plus additional installs per Act, how probable is it that they duplicated data on the disc?
- Audio must be the main factor taking up so much space if the 18GB of free space (again, rough estimate) isn't enough for an extra language track (according to Ryan Payton, iirc).
memory issues, given the size of the location and number of complex models on-screen in the first one end of act 3, pre-rendered sequence begins when Liquid's boat leaves the shore, and the various locations displayed in the second sequence begins when Snake enters the room with the AI and goes through various locations in and outside of the ship.
Nicely researchedI'll attack MGS 4 for now
Firstly Where's the Id!ot that said mgs takes up a whole blu ray DVD ! found the true size of mgs 4 !
Each act on a seperate DVD for the 360 why couldnt Kojima think of that !
Oh and those 2 prerecorded cgi cutscenes were to complex for the ps3 to do in real time that's why it got prerendered
20Gigs of the game is used for Audio (dont think they've heard of audio compression) which means data code and textures only takes up about 12 gigs.
I think it is now too late to wait for FBF!I believe the culprit you are looking for is UnoPanelVan.
I'll attack MGS 4 for now
Firstly Where's the Id!ot that said mgs takes up a whole blu ray DVD ! found the true size of mgs 4 !
Each act on a seperate DVD for the 360 why couldnt Kojima think of that !
Oh and those 2 prerecorded cgi cutscenes were to complex for the ps3 to do in real time that's why it got prerendered
20Gigs of the game is used for Audio (dont think they've heard of audio compression) which means data code and textures only takes up about 12 gigs.
Guns of the Patriots is the first PS3 game that uses a full 50GB dual layer Blu-ray Disc through extensive efforts in data compression.[21]
I think it is now too late to wait for FBF!
*sits back and wait*
Wait: UPV has a strict policy of not replying until FBF (or indeed when he is left dumbfounded and without response).![]()
UPV, dumbfounded? I'd say he either does not understand the evidence or chooses to ignore it. There has yet to be a case where anything we've thrown out there has left him speechless (even though it shouldWait: UPV has a strict policy of not replying until FBF (or indeed when he is left dumbfounded and without response).![]()
Kojima is telling fibs again. It is well known that you can view the data on PS3 games and remove any extra padding added. Did he really think nobody would be able to break the disc tree down to see what that 50gigs is made up of?
UPV, dumbfounded? I'd say he either does not understand the evidence or chooses to ignore it. There has yet to be a case where anything we've thrown out there has left him speechless (even though it should)
Kojima is telling fibs again. It is well known that you can view the data on PS3 games and remove any extra padding added. Did he really think nobody would be able to break the disc tree down to see what that 50gigs is made up of?
UPV, dumbfounded? I'd say he either does not understand the evidence or chooses to ignore it. There has yet to be a case where anything we've thrown out there has left him speechless (even though it should)