Futuremark SPMarkJava 07 - what is your phones benchmark?

Smooth Criminal

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With all the models out now, I thought it would be interesting to compare a few benchmarks. Navigate to http://service.futuremark.com/orbmobile/spmarkjavaweb/index.jsp on your phone, select your options (I didn't choose to do the Java test) and then post your benchmark scores here along with your phone :D

N82:
2D Game: 28.4 FPS
3D Game: 38.0 FPS
Fillrate: 23212 kTexels/s
Polygon Throughput: 593 kVertices/s
PNG Score: 60

NB: don't press any buttons during the tests as it will abort the test. Also it will ask you to reconnect to get your score.
 
Doesn't give me the option to agree to the terms and conditions from my phone - it merely has the option to go back...:confused:
 
Why not try SPMark?

Note: They haven't renewed their license so set your phone's date back one year i.e. 2007 before installation.

It's made for Symbian 3rd edition phones, looks nicer and takes advantage of 3D hardware chips (which mine doesn't have unfortunately)

6220 classic

SPMark 3D Score: 1003
Game: 13.82fps
Fillrate: 2.93 Mtexels/s
PolyCount: 81.79 Ktriangles/s
 
SPMarkJava 07

N95 8gb:
2D Game: 27.3 FPS
3D Game: 39.7 FPS
Fillrate: 24009 kTexels/s
Polygon Throughput: 635 kVertices/s
PNG Score: 62
 
Phone benchmarking isn't new though and I would bench mine (K800i) but no airtime so can't connect to get the score :p
 
Ah what the heck...

iPhone:
2D Game: 45.1 FPS
3D Game: 53.9 FPS
Fillrate: 21760 kTexels/s
Polygon Throughput: 736 kVertices/s
PNG Score: 47
 
I thought the iphone didnt support java jvm??
 
Why not try SPMark?

Note: They haven't renewed their license so set your phone's date back one year i.e. 2007 before installation.

It's made for Symbian 3rd edition phones, looks nicer and takes advantage of 3D hardware chips (which mine doesn't have unfortunately)
Sure but that's limited to Symbian phones. The Java version will run on (almost) any phone :)
 
I'll do this as soon as the topup comes. Dam cellc topping up on the 15th
 
Samsung u700 :P

2D Game: 5.9 FPS
3D Game: 4.9 FPS
Fillrate: 794 kTexels/s
Polygon Throughput: 27 kVertices/s
PNG Score: 48

sigh :P well i don't have the phone for what it does ... but it did beat the iphone in png score :p
 
N70, At least I get a new phone at the end of this month.

SPMarkJava Score: 954
PNG Score: 56
JVM Score: 1882
2D Game: 0.9 fps
3D Game: 6.4 fps
Fillrate: 857 kTexel/s
Polygon Throughput: 60kVerticles/s
 
NOKIA N81:
2D Game: 38.2Fps
3D Game: 7.1Fps
Fill Rate: 1474 kTexels/s
Poly Throughput: 99
PNG Score: 80
JVM: 4303
SPMark Score: 2612.
By the way whats so funny about Benchmarking phones? Its always good to see how much the hardware in your phone can handle.
 
Nokia 6110:

SPmark: 1052 3d marks

SPmark Java

2d Game: 38.3 fps
3D game: 8.0 fps
Fill rate: 1486 ktexels/s
Poly throughput: 98
PNG: 97
JVM: 4260
SPMark Score: 2766

Woohoo! Turns out something went wrong with the first test. Not too bad.
 
Last edited:
hang on, I thought the N81 was the posterchild for N-gage software, so why suck a low 3d game score?
 
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