From GWW
Updated Zaishen Rewards
* Updated the Zaishen Chest drops to replace the Searing Tonic with a new tonic for the month of March. More information on Zaishen Rewards can be found here.
[edit] Automated Tournaments
* Updated Automated Tournament map rotations.
[edit] Skill Updates
[edit] PvE and PvP
[edit] Assassin
* Hidden Caltrops Hidden Caltrops: now disables all your non-Assassin skills for 10 seconds.
* Shadow Refuge Shadow Refuge: increased duration to 6 seconds.
[edit] Elementalist
* Aura of Restoration Aura of Restoration: decreased Energy cost to 5; increased recharge to 12. Functionality changed to: "For 60 seconds, you gain 0...1...1 Energy and are healed for 200...440...500% of the Energy cost each time you cast a spell."
[edit] Mesmer
* Ether Feast Ether Feast: increased Health per Energy drained to 20...56...65.
* Illusion of Haste Illusion of Haste: reduced the duration of the Crippled condition to 3 seconds.
[edit] Necromancer
* Gaze of Contempt Gaze of Contempt: increased casting time to 2 seconds.
* Rend Enchantments Rend Enchantments: increased casting time to 2 seconds.
* Wail of Doom Wail of Doom: increased recharge to 15 seconds.
[edit] Warrior
* Defensive Stance Defensive Stance: decreased duration to 1...4...5 seconds; decreased armor gain to +10.
* Disciplined Stance Disciplined Stance: decreased duration to 1...3...4 seconds; decreased armor gain to +10.
* Distracting Strike Distracting Strike: functionality changed to: "If Distracting Strike hits, it deals no damage and interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds."
* Flail Flail: decreased duration to 1...12...15 seconds.
* Healing Signet Healing Signet: increased healing to 82...154...172.
* Primal Rage Primal Rage: increased recharge to 15 seconds.
* Shield Stance Shield Stance: decreased duration to 1...5...6 seconds.
* Soldier's Defense Soldier's Defense: decreased duration to 1...4...5 seconds.
[edit] PvP
[edit] Ranger
* Read the Wind (PvP) Read the Wind (PvP): functionality changed to: "For 24 seconds, your arrows move twice as fast."
[edit] Ritualist
* Ancestors' Rage (PvP) Ancestors' Rage (PvP): increased duration to 3 seconds; decreased damage to 1...25...31.
* Weapon of Warding (PvP) Weapon of Warding (PvP): functionality changed to: "For 5...9...10 seconds, target ally has a Weapon of Warding, granting that ally +2...4...4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks."
[edit] Bug Fixes
* Fixed a bug that caused heal-reducing skills and heal-increasing to stack incorrectly.
* Fixed a bug that caused Eye of the North treasure chests in Hard Mode to not drop Skill Tomes.
[edit] Miscellaneous
* Xunlai Tournament Agents now offer prizes for the February tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
* Improved Hero AI for the Necromancer spell Death Nova to reduce the use of this spell when not in combat.
[edit] Guild Wars Wiki notes
* This month's tonic is the Abyssal Tonic.
* The description of Weapon of Warding is the same as the PvP version. The skill however is unchanged.
* Weapon of Warding ends if the target hits, not attacks as stated