itareanlnotani
Executive Member
I have a couple of GTX1080's some decent PC's, some Oculus CV1's , and a bunch of HTC Rift's at the office for an upcoming event. Can do a mini review of both if people are interested.
So far out of box experience the HTC craps all over the Oculus.
The HTC is a *far* better headset than the Oculus so far, having used both.
The Oculus was completely pain in the rear to setup.
Doesn't come with any disks. Need to download gig's of data from their sh*tty slow american server. Only took 7 hrs to download. Post install, the drivers for the XBOX One controller didnt' install correctly, so needed to futz about with Microsoft download catalog and download the XBOX One Controller drivers manually and install. You *have* to use IE to do that too.
And even more fun, the software tells me that the hardware doesn't meet requirements.
Why? Apparently the GTX1080 video card isn't good enough.
Uhuh.
The video in the Oculus is a bit smudgy too. Slight vertical lines in Oculus Home when you look around.
Have 2 sets, same in both, so its a hardware thing.
Lots of light leakage on the Oculus too under the nose.
The HTC doesn't have Oculus home so I can't check in that, but then again, it doesn't have that issue in games.
Will take some snapshots in a little bit and upload.




So far out of box experience the HTC craps all over the Oculus.
The HTC is a *far* better headset than the Oculus so far, having used both.
The Oculus was completely pain in the rear to setup.
Doesn't come with any disks. Need to download gig's of data from their sh*tty slow american server. Only took 7 hrs to download. Post install, the drivers for the XBOX One controller didnt' install correctly, so needed to futz about with Microsoft download catalog and download the XBOX One Controller drivers manually and install. You *have* to use IE to do that too.
And even more fun, the software tells me that the hardware doesn't meet requirements.
Why? Apparently the GTX1080 video card isn't good enough.
Uhuh.
The video in the Oculus is a bit smudgy too. Slight vertical lines in Oculus Home when you look around.
Have 2 sets, same in both, so its a hardware thing.
Lots of light leakage on the Oculus too under the nose.
The HTC doesn't have Oculus home so I can't check in that, but then again, it doesn't have that issue in games.
Will take some snapshots in a little bit and upload.




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