Learning 3D in XNA

roguemat

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I am looking for a book on 3D in XNA 4.0.
I have alot of experience in both C# and XNA, but have never touched the 3D side of it.
So has anyone got any recommendations?
Most of the ones I have found all spend 50% of the book going over stuff I already know, so I don't want to waste money on that .
Thanks.
 
I recommended a book on DirectX 9(C++), will teach you 3D concepts and little hassle to convert to XNA.
If you know XNA, Stay away from....
XNA Game Studio 4.0 Learn Programming Now and XNA Game Studio 4.0 for Xbox 360 Developers.
Its like the authors just started XNA :P
 
Cool, will avoid those.
Next question then, what's a good book to get on DX9? :D
 
This is a handy thread. :)
roguemat, What are you planning to do in 3D? I'm just curious.
 
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