Some decent information is arriving about Max Payne 3, in the wake of some ****ty screenshots being released. EDGE magazine have got a giant old feature about it, and through the power of copying out some bits, we can tell you some snippets about the game below. We’d also recommend you rush out and buy a copy of EDGE, as that will assuage our guilt.
There appears to be some peculiar revisionism where we’re all to pretend that the first two Max Payne games were bristling with emotional honesty and a compelling story. They were, of course, over-blown purple prose and whiskey-laden stereotypes. Nothing wrong with that, but let’s keep our reality-heads on.
Payne is now in São Paulo, Brazilsd, balding, hairy and fat, retired from the police department, and working for the likes of politicians and property moguls. And Edge reports that the game is not playing out in a strictly linear way, flashing back to the years that have passed since we last saw him. A full head of hair, his journey into blobdom is apparently to be told, although not necessarily in order.
Max still increases his health by choking down painkillers, but the comic book frames are gone. Instead it’s what EDGE describe as, “an animated collage of action footage”, although Rockstar maintain that it will still be a comic book approach. And perhaps most interestingly, it’s said that it’s not playing like a corridor shooter. Still linear, but instead focusing on set pieces, emphasising a frantic sense of action.
Bullet time is still in there of course, along with the bullet-cam providing punctuation for fight sequences, and Payne’s ability to dive out of the way of slo-mo bullet tracers. He can carry three weapons at a time, all used in a constant assault that attempts to keep the action going in what they’re hoping will be cinematic action sequences in the place of cutscenes. Let’s hope they’re that, and not just bits where the game keeps flipping taking over and we press a button when prompted.
The other thing to note is that it’s quite obvious the art director of the game, Rob Nelson, has modelled pre-lardo Max on himself. Someone had to say it.
Remember Max Payne? The third-person shooter is a hard game to forget, if not for the cheesy dialogue, then for the epic action sequences and effective use of slow-motion "bullet time." There was a sequel, too, and then a movie adaptation that was, well, pretty awful. Now, the franchise has a shot at redemption with a third chapter, about which Rock, Paper, Shotgun has shared a few details.
The third game is set in Brazil and promises non-linear gameplay rife with flashbacks that bridge the gap between the Max Payne from the first two games and what he's become—fat and balding, apparently. Other details are scarce, but the game will reportedly keep the comic book feel of the original titles. Bullet time is back, as well.
Although the first two Max Payne games were developed by Remedy, the third installment is being handled by Rockstar's Vancouver studio. Rockstar worked on the console ports for the previous two games in the series, so the latest release is at least in hands of folks who should be familiar with the franchise. There doesn't seem to be a release date attached to the game, but like its predecessors, Max Payne 3 is slated to be released for the PC in addition to consoles.
The big problem is that they delay these games for so long, build upon old technology.
When it finally get released it is actually such a let down that nobody buys the game and the devs wonder what happened
Been looking around on the net trying to find info on Max Payne 3's release date but I can't seem to find a clear answer.
Does anybody have any idea or solid evidence of a release date?
Many thanks.
Today, we've got brand new screenshots from the PC version of Max Payne 3 along with updated details and system specifications. Developed in parallel with the game's console versions, Max Payne 3 for PC supports DirectX11 including tessellation, as well as a number of additional advanced graphics options and is optimized to run across a wide range of PC setups.
Max Payne 3 PC System Specifications
Operating System:
Windows 7 32/64 Service Pack 1, Windows Vista 32/64 Service Pack 2, Windows XP 32/64 Service Pack 3
Processor:
Intel Dual Core 2.4 GHZ - i7 3930K 6 Core x 3.06 GHZ / AMD Dual Core 2.6 GHZ - FX8150 8 Core x 3.6 GHZ
RAM:
2GB - 16GB
Video Card:
NVIDIA® 8600 GT 512MB VRAM – NVIDIA® GeForce® GTX 680 2GB VRAM / Radeon HD 3400 512MB VRAM - Radeon HD 7970 3GB VRAM
Sound Card:
100% Direct X 9.0 compatible – Direct X 9.0 compatible supporting Dolby Digital Live
HDD Space:
35 GB
Well I won't be installing this game on my ssd![]()
Rockstar are making it so it will probably be epic, I love their games.