Microsoft researching live-event AR glasses technology

Normally, when a company gets to the point where it files a patent, a lot of work would have been done already in the background into getting the system to work. Basically a lot of experimentation (trail and error) would have been gone through.

Here is some of the work that was done;

[video=youtube;ZwModZmOzDs]http://www.youtube.com/watch?v=ZwModZmOzDs[/video]
 
Normally, when a company gets to the point where it files a patent, a lot of work would have been done already in the background into getting the system to work. Basically a lot of experimentation (trail and error) would have been gone through.

Here is some of the work that was done;

[video=youtube;ZwModZmOzDs]http://www.youtube.com/watch?v=ZwModZmOzDs[/video]

:D
 
Roflmao @ video

So can you walk down the street and the glasses point out which girls are single? Or look easy according to their facebook history?
 
Researched these glasses tech a while back. Its still many many years off. As soon as you starting overlaying stuff you run into serious problems - proper serious. e.g. the eye can't focus on both the glasses and the distance object simultaneously. e.g. You can't project the colour black. e.g. The processing power to smoothly overlay this is sizable. e.g. You need to spike the brightness skyhigh when the background changes. etc.

You can overlay a bit of info tourist site style but beyond that its still going to take some time.
 
Researched these glasses tech a while back. Its still many many years off. As soon as you starting overlaying stuff you run into serious problems - proper serious. e.g. the eye can't focus on both the glasses and the distance object simultaneously. e.g. You can't project the colour black. e.g. The processing power to smoothly overlay this is sizable. e.g. You need to spike the brightness skyhigh when the background changes. etc.

You can overlay a bit of info tourist site style but beyond that its still going to take some time.

I wonder if they can't use collimation? Basically the same as used in jets and helicopter HUDs. Especially the helmet mounted type is pretty close to the eye, but because the image is effectively projected into infinity it stays in focus even when the pilot's eyes focus on any depth.
 
I wonder if they can't use collimation? Basically the same as used in jets and helicopter HUDs. Especially the helmet mounted type is pretty close to the eye, but because the image is effectively projected into infinity it stays in focus even when the pilot's eyes focus on any depth.
You make a good point. They will definitely use that too. However it doesn't fix the problem - it only makes things (much) better.

In short: The lens in the eye shifts when it changes focus from say near to far - this changes the path the beams take inside the eye. So regardless of how you set up the light beams its going to be wrong *some* of the time. Setting the image to match far focus is the lesser of the two evils (Far in this context = collimation). You'd need to dynamically change the projected light beams to match those of the object being focused on. This image illustrates the two different setups (near/far) nicely.
 
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You make a good point. They will definitely use that too. However it doesn't fix the problem - it only makes things (much) better.

In short: The lens in the eye shifts when it changes focus from say near to far - this changes the path the beams take inside the eye. So regardless of how you set up the light beams its going to be wrong *some* of the time. Setting the image to match far focus is the lesser of the two evils. You'd need to dynamically change the projected light beams to match those of the object being focused on. This image illustrates the two different setups (near/far) nicely.

Yea you see in the case of HUDs they really only need to cater for distant focus, so you're right. So here's the next question, maybe this is why they are starting out with "events only" where in most cases the distance will be more or less the same... hmmm.

Btw, the other issues you raised are still quite valid as well, it will be interesting to see how they get around them!
 
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