Modern Warfare 2 SA multiplayer community thriving

Thanks for the info.
I'm guessing the best option would be to either go for the WebAfrica gaming ADSL package thing that launches next month, or to setup something like RouteSentry to split the local & international traffic.

Such a shame that MW2 doesn't support dedicated servers. I can already see that this type of setup would go huge in University residences where bandwidth isn't lacking like with ADSL :D
 
Absolutely essential to get Routesentry, especially if hosting!

Have to say Ive never utilized Steam in this way, and its awesome, in fact, its so efficient, we have managed to establish a SA gaming community in a matter of days.

Brilliant!
 
I got the game on Friday and been playing most of the weekend! I have had no problems what so ever. Maybe I don't mind finding games all the time as I got used to the setup on XBOX360 with CoD4. It works almost identical to the XBOX360 and inviting as many friends as possible will allow to to right click on the friend and join their game!

I must say that the 500Mb data usage for the weekend on the game alone is rather hectic though :p
 
Its not that much if you take it in perspective. Its about 35 - 40 mb per hour same as COD 4.

I wan to do a proper test tonight to see how much it is chewing.
 
Its not that much if you take it in perspective. Its about 35 - 40 mb per hour same as COD 4.

I wan to do a proper test tonight to see how much it is chewing.

That would be great! I don't feel like finding and installing a metering program :o
 
Thriving............ Thriving yes, purely because of a need to keep yourself busy in the lobby while you wait the 20 or 30 mins before you can find a multiplayer game.
People need others to talk to and so the community has grown so fast because there are never any freely available matches, and nobody wants to sit for 20 mins watching some stupid system go 0/19 matches found, 1/19 matches found 2/19 matches found..................
FFS this is the worst F-ing game of all F-ing time.
If people wanted to use a lame ass console based multiplayer system, then PC users would all have dummed themselves down and started playing only on their Consoles.

I mean comeon, who owns a gaming rig PC and does not have either an Xbox 360 or PS3
I have - everyone else i know does, and what do they use the two for?
Console for fun gaming, casual gaming, CONSOLE GAMES. Anyone who tells me that an FPS is a better experience on a Console over a PC platform obviously had the tendons in both their arms removed at birth due to some rare infection and only have tendons in their fingers. Playing with a thumb powered joystick and calling it accurate and responsive play is like saying the reason I wear no shoes is because i feel the ground offers me far more support and protection than a sole can.

Having MW2 ruined and being forced to dumb myself down to fake enjoyment while using the pathetic excuse for a multiplayer engine that IW call IW.Net - while the whole time knowing how much it sucks compared to a dedicated server system, and how retarded you have to be to actually think the system is really working well and how much easier it is to find a game of similarly skilled players.
Lies, propoganda, heracy.....

Until Peer based hosting is removed, burnt and all supporters of the idea are herded together and stoned the game will suck with the more vigor than the spanish had during the inquisition.

Any level headed, rational human being playing COD MW2 using Peer based hosting and a match making system who puts their hand in the air in response to a question "Who thinks IW.Net is better than Dedicated servers" should be arrested on the spot and medicated heavily, they are obviously boarder line Psycotic, delusional, and probably Phsycitsphranic delusional as well. Stay well clear of them as they are probably wildly unpredictable and dangerous.

IT SUCKS, anyone who cant acknowledge this is lying to themselves as they have not yet been able to deal with how badly it sucks. Anyone who can argue against dedicated servers for IW.Net is obviously retarded and was quite clearly home schooled by 2 hampsters a parrot and e-tv.

If WW2 was won by the germans, or if the USSR had watched America bankrupt themselves during the cold war, a failure as epic as this would result in all people envolved quitely dissapearing never to be heard from again.

It must be such a joy to look at ones work and think, wow this sucks so bad and we actually put it to market and people bought it..........i love capitalism, i love how i can ass rape money from the public and because our brand is now established, we have at least 2 or 3 years of releasing pathetic excuses for sequal titles and get away with it before we sell our entire business to our competitors for tonns of money and screw all the people below us out of their homes........... (STFU IW, GFYC)
 
Anuerism:

1. I can see where the nick comes from.
2. Ive never met anyone playing MW2 online who ever stated that this was better in anyway to dedi's.
3. All of them has said the game has suprised them.
4. If you use that community group properly then you will never wait for a game.
5. IW does not give a rats *** what you or any of us thinks. They will never...
6. We all want dedicated but so far the system works well under the current situation...
7. Last but not least...go read on the UK forums how many problems they have that we never have...We go into the game, right click on a friends name and say join game...
 
Clearly chris you are on the debate team, or are a lobbiest for International industrial trade relations between the EU and IMF. With a response like that I am have no grounds for my point anymore. Well done.

Maybe next time you will enlighten the world as to your views on why I suck so bad, and what secret teachings you know of that allows you to determine the state of my connection and its suckiness.

Until then i will rest safely in the knowledge that i suck and my connection sucks.
 
I agree nobody said its better.
But I think that the SA community made a very good come back on a shyty idea from IW.

I bought the game this weekend and I was one of the guys that said I wont for the mere reason of dedicated Servers.

But my personal experience was the following.

The longest I waited for a game was 2 mins.

I cant seem to find any good matches on CTF, Mosh pit and a few others but TDM is always full so there is alwys a game.

I joined a few SA games where there were just SA with no lag what so ever.
I had two scenarios where the host migration did not work but we all reconnected and all fine.

The only downside for me at this point is that you battle to make friends just trying to connect where in COD4 you always knew where who would have been.

But different game different ideas and sofar I thin we came together very well.

So yes its not perfect and its not COD4 but I think the quicker we start looking past that two aspects the quicker we will start to like this game.
 
Fridgevr.
I do acknowledge that IW couldnt give a flying Gnat f#$K about what my opinion is, or infact what the entire continent of Africa's oppinion is of the game. They sold 5 million copies in one day. Thats $282 bar in a single day. Why would they give a continental.

As for the UK, they are the worst off in terms of the build they recieved. To meet the logistical task of DVD in shops across the UK, they had to ship before the game was ready. Different builds for different continents, sucks to be in the UK.
But thats not an argument either unless what you are trying to say is that we should be happy because it could be worse.
What sort of comment is that. Oh im sorry you are paralysed from the waist down, but hey dont complain it could have been from the neck down??????

Using a community group to find a game is a very valid solution, and one that everyone has taken up. Hense the growth of the community. But again its not an argument for against what I have said either, its an alternative.

I think you may have missed the point of what I was saying.

If you play COD6 MP online on the PC, you are forced to use such a complicated process to find and join a game that its far more of a mission than joining a server ever was in the worst of times.

If you use what these IW morons released as your base reference to how things should be then there should be no reason to have to use steam and a local south african community group in steam full of people you now have to add as a friend in order to invite or join their games when you log on.
Why would I want to add 80 people to my steam account in order to play a game. This means that when i am online steam is sending me status updates for 80 people. Their avatars, their names, their satus updates.
Do you have 100 people in your MSN, or Facebook profiles so that you have random's to invite to a chat when your normal friends are not online.

When people admit that the game sucks as a multiplayer platform and stop defending and supporting the lame process of match making and Peerhost servers, then maybe people will no longer use it as an option in any other games.
When we say "Oh wow!!!!! MW2 is so awesome and amazing and fun!!!!" and "it took me only 10 seconds to Find a game and play!!!!" etc etc, and understand that the use of a lesser solution over a better one as an answer to ease of use means only one thing.
They are not looking to improve how you play online, but rather using an existing solution that is not ideal but works for the majority. That we call regression or stagnation.

So yes you make valid points, non of which help resolve the situation.
We are forced as you point out to work around a failure of a system.

The PC version of a game has always been 1 up on the console version of the game.
In many instances the console game is degraded in order for a PC title to be ported to the console, or a console game upgraded and worked on to enhance it for the PC.

Have IW anounced the death of the PC as a gaming platform. Are we all to be forced into the vanilla choice of a 4 year platform console.
If the decision to make the console platform a uniform platform was the case then an XBOX 360 player could play against a PS3 Player and a PC player all in one huge online community. But no all versions work in isolation. So whats the point of creating a generic platform, to cut corners.
The result is a game that doesnt really check all the expectation and enjoyment boxes.

The biggest failure of a console title is the fact that you have to use a joystick which has a max and min range of rotation and movement. A mouse is a direct feedback system, the faster you move the faster it does. It is not an acceleration device. This is why Autoaim programs within the game aid console players in hitting their targets. This is why PC will never play with Console, imagine an autoaim aid with a mouse. We call that an AIMBOT and its commonly called cheating on the PC.

A console will never be as capable as a PC nor have the power of a PC until the console becomes a PC at which point the whole argument is null and void.

MW2 = epic fail.

Oh, interesting point

The IGN rating for COD MW2 is currently a (and get this) 3.4 out of a possible 10 - Thats from user reviews and a hell of a lot of them.
Every other COD title released i.e COD4 had an IGN user review rating of 9.9/10, COD WaW 10/10
COD MW2 had an Media review of 8 or 9 out of 10. Why does the user review differ by such a huge %.
Because a few hours to play and review a game as a journalist = a 9/10. To play the game for longer than a few hours. EPIC FAIL
 
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I was eventually convinced to buy it as well. I had to get something else, WAW was getting old fast. IWNet doesn't have a patch on dedicated servers, but I'm trying to make the best of the situation and the SA steam group + lots of friends are actually working quite well atm.

Question though; my NAT is displaying "strict" in game. How do I get it to "open"?
 
Mate i understand what you are saying and we all eco this...we all want dedi's. But as far as the MP game it self is concerned it is a lot of fun...No where is this current system the best thing in the world.

IW knew that what ever they did they would make billions just because of the name...MW2 will not be in any major gaming league in the world because of two reasons:
1. No dedicated servers
2. No Lan function as of yet(they say there is but i havent seen it).

As far as im concerned FPS on consoles are for casual fun...There is definate aim assists in the games.

And mate PC gaming will never die...IW or no IW we will live on and there will always be another CSS and COD4 that is perfect...

And my point on the whole UK thing is that we finally can say jeez...things are better than overseas...a spec of light in a dark tunnel but dude we have to start somewhere.

I think what we have achieved with the community thing is to tell IW the you can take the find game thing and shove it...well use the group to get games...I dont want a console on my pc...I own and Xbox, PS3 and a DS....Please dont insult us PC gamers...

But yes like we both agree they dont and will never give a rats *** about us...
 
You need to edit the NAT rules on your Router.
Windows firewall will allow the application to open and NAT whatever ports it requires through the windows firewall.

Your router if it has a firewall or NAT config on it, does only one thing.
IT will NAT your public IP to the private IP as a global NAT.
A strict NAT rule allows only initiated connections through the firewall. This means if you dont initiate the connection its not getting through.
Open NAT allows connections on the same port initiated by other people to reach your PC. You will probably find that you cant host a game or people get a message failed to connect to host.

To fix this, manually edit you NAT rules on the firewall to the requirements of MW2 which i dont know.
Or see if you can change your NAT Rules to NAT1 or NAT2
NAT1 should give you open, because its an IP map
NAT2 should give you moderate because it has filtering and blocks things like ping an echo etc
NAT3 is firewall filtered NAT, this will result in STRICT
 
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Agreed,
The game is hugely enjoyable under ideal circumstances.
I just find the pains of the connection failures, lag and rage quit server migrations destroy whatever joy there is.

such a pitty, such a fail :,
 
You need to edit the NAT rules on your Router.
Windows firewall will allow the application to open and NAT whatever ports it requires through the windows firewall.

Your router if it has a firewall or NAT config on it, does only one thing.
IT will NAT your public IP to the private IP as a global NAT.
A strict NAT rule allows only initiated connections through the firewall. This means if you dont initiate the connection its not getting through.
Open NAT allows connections on the same port initiated by other people to reach your PC. You will probably find that you cant host a game or people get a message failed to connect to host.

To fix this, manually edit you NAT rules on the firewall to the requirements of MW2 which i dont know.
Or see if you can change your NAT Rules to NAT1 or NAT2
NAT1 should give you open, because its an IP map
NAT2 should give you moderate because it has filtering and blocks things like ping an echo etc
NAT3 is firewall filtered NAT, this will result in STRICT


Thanks, probably should've mentioned my router as well. It's a Telkom 200VWR. According to Infinty Ward, all you have to do is enable UPnP in the router settings, which I've done. Still "strict" though. I think I need to set the ports under virtual machine but I don't know which ports to forward....

(And they said IWnet would be easier than dedicated servers, Pfft)
 
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