How does the next bosses rate to the first two? and how hard is the first stuff in BT?
Kaz'rogal is tank and spank with the only trick being an extra eye on the mana bar if you have one.
Azgalor is tank and spank with the only trick being the ability to move out of RoF and run to the DG spot (Advise near thrall with 1 tank/awake healer)
Archimonde, who would think this man could be so frustrating. Kite the flames and all will be well. Ensure that EVERYONE has the 2 min pvp trinket equipped even those with other ways out (undead,paladins,mages) etc. With that out the way you can start eliminating those people born without a memory who often say things like "Uh, my tear is gone" , "Oops, wrong button"
As already mentioned BT is pretty easy at first.
Naj is tank and spank + spam macro when spined and hope somebody picks it up. Here you will suffer if you the raid has low hp (mages and priests esp since their tier 5 is not stam heavy except for the pieces off the 2 bosses you have not killed)
Supremus is really really really easy, its tank & spank one phase and thaladred the next phase which if you have been trying kael needs no explaining.
Akama is the running comedy show at BT. On your first pull you will down him in 4 minutes and spend the next week wondering if he bugged.
Teron takes some practice and you will quickly be swapping players around since a small % of the worlds population was born with zero hand eye coordination
Bloodboil is the first nice challenge in BT, lots of strain on the healers and since the first few were so easy you reach him quickly and are still 95% in tier 5. Learn to rotate teams, swap tanks and spread out on fel rage. This boss will make you cry for a few hours.
RoS, fun fight, lots of newer ideas. Take it one phase at a time. Don't panic and you will eventually down this boss. Learn each phase alone. On your first pulls focus on reaching phase 2 with everyone up. Then sort deadens and reach phase 3 with 25/25 up. At this point you may commence random trashing of dps until the boss dies.
Mother Shaz, once a wonderful fight full of challenge now a worn out escort with little to 0 challenge. Get the raid capped out in SR and profit. As with Teron remove anyone unable to run in the opposite direction to their FA buddies.
Council. In every raid there is one boss designed purely to make sure you do not raid late in the evening. Raiding past midnight means people are tired and will fall asleep at 70% of this fight. Master the pull, learn to run away from the fire on the ground and shards of ice from the sky. This boss is sure to leave you wondering what the point was.
Illidan, a matter of patience. There will be a night of wiping on phase 2 while the tanks learn control the flames. There will be a night of wiping while healers learn to heal phase 2 and there will be a night of wiping while the eye beam destroys what little dignity the tanks have left. Once you reach phase 3 its a kill. You can then look forward to 50 kills without a glaive while another guild has 2 sets after 20 kills.
Disclaimer: I am aware that I was born without the ability to spell, structure sentences, use punctuation correctly. I accept no responsibility for eye damage caused by this wall of text