Bobbin
Honorary Master
I hardly understand what they are trying to say exactly
The way I view the human mind is probably very different.
By basic association we build our minds from simple shapes, colors and experiences to advanced abstractions. That is all, but there is a trick...
The key is to have an algorithm in there that emulates a need. Without a need a machine is not sentient. If it has a need to fulfill then it will action itself to fulfill that need with more and more success each time. That is essentially what survival is and is essentially all there is to human behavior.
It is our needs that we use to associate every experience via all our sensory inputs and derive meaning and action from those experiences.
The "human algorithm" is quite simple despite how complex the total psychology gets. I believe it involves a sort of scale of Happiness to Sadness which is a direct indicator for our survival.
Every sensory input is associated to your genetic hardwiring indicating a need being met or harm being done to you. The outcome is either happy or sad (Positive or negative if you will) or somewhere in between because the sensory input will tell you that you might be hungry or hurt or deriving pleasure or whatever...
Actions or experiences that fall in the "Happiness" state are then pursued more and those resulting that fall more into the "Sadness" bracket are avoided. To me this explains everything in our behavior...every single thing!
In this way hardware is not really important other than having better response times, processing and deciphering capability. The trick in creating sentience is in how the software works. It is all basic association that is built on a foundation of a simple need.
By basic association we build our minds from simple shapes, colors and experiences to advanced abstractions. That is all, but there is a trick...
The key is to have an algorithm in there that emulates a need. Without a need a machine is not sentient. If it has a need to fulfill then it will action itself to fulfill that need with more and more success each time. That is essentially what survival is and is essentially all there is to human behavior.
It is our needs that we use to associate every experience via all our sensory inputs and derive meaning and action from those experiences.
The "human algorithm" is quite simple despite how complex the total psychology gets. I believe it involves a sort of scale of Happiness to Sadness which is a direct indicator for our survival.
Every sensory input is associated to your genetic hardwiring indicating a need being met or harm being done to you. The outcome is either happy or sad (Positive or negative if you will) or somewhere in between because the sensory input will tell you that you might be hungry or hurt or deriving pleasure or whatever...
Actions or experiences that fall in the "Happiness" state are then pursued more and those resulting that fall more into the "Sadness" bracket are avoided. To me this explains everything in our behavior...every single thing!
In this way hardware is not really important other than having better response times, processing and deciphering capability. The trick in creating sentience is in how the software works. It is all basic association that is built on a foundation of a simple need.
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