Patch 1.5

? LOL ?

From : http://www.realitymod.com/forum/f11...8-dice-announces-bf2-1-5-patch-changelog.html

Originally Posted by Sir. Blackhawk5
I have some exiting news for you guys. Dice is coming out with the ultimate and final patch for Battlefield 2. Note that this information has not been released, I have gotten hands of this and now released to the public! Here are the changes made:

Increased armor on the J-10: Dice has gotten so many complaints of Chinese pilots getting owned by the 1337 JSF h4x pilots that here at DICE we will be increasing the armor of the J10 to equal the jet balance.

Carriers are now Drivable: That’s right, you heard. This is what all have been waiting for. Now sailors can operate the aircraft carrier and drive it around maps. Don’t worry about inexperienced players beaching the vessel. Well that’s no more with new and improved way to avoid beaching. When the carrier hits land it will automatically form boosters on its hull, making it able to hover.
LMAO!
 
As far as I know the patch is still in beta. The servers are usually update once Dice/EA release the patch officially.

Might still be a while
 
Issue log as at 7 May 2009 :

* Sand bags have ”glass” effect in Operation Blue Pearl - Investigating
* Operation Blue Pearl is missing UAV ability - Investigating
* Clicking on JOIN or double clicking a server occasionally resets the game back to server browser - Investigating
* Occasional connection drops after being on a server a couple of minutes - Investigating
* Consensus to reduce grenades per kit - Will not be changed
* Consensus to revert to 0.3 second delay between jump and prone - Fixed
* Crashes when changing Falcon settings sometimes. - Investigating
* YASU causes conflict with BF2.exe preventing the game from running - Investigating
* Commander assets do not always fire/work - Investigating
* Mouse wheel acceleration on jeeps and APC’s - In Test
* Mouse wheel acceleration on parachutes - In Test
* Widescreen, FOV doesn’t change - Investigating
* Unable to exit static anti tank in OBP - Investigating
* Falcon controller prevents joystick controls being assigned to work especially on jets and helicopters. Falcon always acts as primary controller for pitch and roll. Resets to Falcon at the start of every round. - Fixed
* The jets on Highway Tampa were replaced with attack choppers in 1.50 - Fixed, Highway Tampa is now as it was in 1.41
* The graphics for Highway Tampa are the same as Mashtuur City on create a local match in the menu and load screen. - Fixed
* Spotting as Commander doesn’t always work, closing Commander screen and re-opening solves this - Investigating
* Picking up the kit of a player who disconnected causes crashes - In Test
* Audio settings do not always save after clicking APPLY - Fixed
* Registry Version remains at 1.4 after Update 1.5 is installed - Fixed
* BF2OpenAL.dll was version 1.1.1.0 - Fixed - Updated to version 2.1.8.1
* ch_gas_station collision mesh on Dragon Valley was inconsistent with other gas station buildings - Fixed
* MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag - Fixed
* Challenger2 HUD icon was incorrect showing M1A2 HUD icon instead - Fixed
* Road to Jalalabad has PLA FAV spawn in place of a MEC FAV - Fixed
* Dragon Valley Chinese artillery used default respawn time instead of 360 seconds as other artillery uses - Fixed
* Bizon (PP-19) had no delay time after weapon switch - Fixed (this now has a delay of 0.666)
* F35B had a lock delay of 1.5 compared to 1 second lock delay of other aircraft - Fixed
* Incorrect camo Humvee was being spawned in Taraba Quarry - Fixed
* UH-60 (Black Hawk) guns had 0.25 splash damage setting, down from 3 making it difficult to hit infantry. - Fixed (this is now set to 1.5 to improve the UH-60's usefulness while not allowing it to dominate)
* It was impossible to pass a claymore unless an engineer disarmed it first. - Fixed (players can now go prone to pass the claymore)

[source = http://www.fileplay.net/file/5159/battlefield-2-v1-5-beta-patch-2#more (more information)]
 
PR is not ranked, it's not that kind of game, there are no upgrades and the soldiers do not have ranks.
Statistics for the server are available though.
 
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