One of the online games I play connects servers in Europe. Since last week I've noticed a 40ms increase in ping. Using a tracert, I found this (everything after 13th hop removed):

This is what the routing should look like (different server on the same network):

Why am I being routed through New York when I try to connect to the first server? Is there any way to prevent this?

This is what the routing should look like (different server on the same network):

Why am I being routed through New York when I try to connect to the first server? Is there any way to prevent this?