Priest vs Pally

You'll always need at least one priest in a raid. For one, no other healer can fulfill quite the same role as Disc re damage prevention (and running dual spec disc and holy provides amazing healing depth, variety and utility where other healers are stuck with 1 tree). For two, no other class can replace Spirit and Fort buffs.

And Disc remains one of, of not THE most powerful pvp healing specs in this game, period.
 
Hey guys thanks for the feedback ^_^

I will stick to my Priest, will take longer to level but i understand that some classes will always be OP compared to all the other classes.

I'm just saying the gap feels really big ^_^
 
@zippy: Loatheb.

Anyway comparing priests and palas is like apples and oranges. *Personal preference etc. but I'd take a priest any day, leveling is so easy as shadow, literally dot and run and you can kill any elite. Priest 1 on 1 Pala, manaburn and wand = lolz for pala.

But in the end it's still *
 
To everyone who says paladins can't AoE heal, group up on a paladin with the holy Light Glyph, tell him to beacon himself and spam holy light. Ye, enjoy your AoE healing just because they don't have an ability to AoE heal doesn't mean they can't do it...

10% of holy light to 5 targets within 8 yards isnt AoE healing.
 
And thunderclap is an aoe spell, doesn't mean it's any good :P
 
priest 4 lyf. All other classes are retard mode in comparison and its the sole reason why i havent quit yet
 
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10% of holy light to 5 targets within 8 yards isnt AoE healing.

2k healing on average to 5 grouped targets isn't AoE healing? Wait it's a healing spell, affecting a group of people. Define AoE healing please.
 
I also have a Priest alt :D Awesome character to play :D I only heal with him though as my main is a pew pew mage :D
 
Avert really likes priests, he has 3 all at level 80.
 
2k healing on average to 5 grouped targets isn't AoE healing? Wait it's a healing spell, affecting a group of people. Define AoE healing please.

2k healing to each ? or 2k spread over 5 ? You holy light would have to average 20k heal to achieve that. Your base healing at lvl80 is about 5.5k. So your spell power is +15K ?


8 yards too small to be affective.

Most boss fights require raid to spread out.

Prayer of Healing has 30 yard range. With the PoH Glyph all targets affected get an additional HoT for 20% more.

Prayer of Mending jumps to another target in 20 yards. Jumps up to 5 times.

Circle of Healing heals 5 within 15 yards. Its instant cast but has a 6sec cd, but this is compensated for by it being a "smart" spell as it heals those with the lowest health.


Thats called AoE healing.

Priests are excel at AoE healing. Paladins excel at single target healing. Druids excel at raid healing with their HoT's. All of them can do what the other class excels at, but not as well.
 
I dont realy know a lot about priests (yeah im considering rolling one), what is the difference/role of a disc and holy riest,
 
2k healing to each ? or 2k spread over 5 ? You holy light would have to average 20k heal to achieve that. Your base healing at lvl80 is about 5.5k. So your spell power is +15K ?


8 yards too small to be affective.

Most boss fights require raid to spread out.

Prayer of Healing has 30 yard range. With the PoH Glyph all targets affected get an additional HoT for 20% more.

Prayer of Mending jumps to another target in 20 yards. Jumps up to 5 times.

Circle of Healing heals 5 within 15 yards. Its instant cast but has a 6sec cd, but this is compensated for by it being a "smart" spell as it heals those with the lowest health.


Thats called AoE healing.

Priests are excel at AoE healing. Paladins excel at single target healing. Druids excel at raid healing with their HoT's. All of them can do what the other class excels at, but not as well.

Holy Light Spellpower Co-Efficient: 168.37%
Healing Light: Increases effectiveness of Holy Light by 12%

Assumed spellpower: 3k (realistic given raid buffs and good gear)

Crit is 100% more not 200% (Unless Divine Favour is up)

Thus:

Normal

4888 + (3000*1.6837) - 5444 + (3000*1.6837) = 9939.1 - 10495.1.

We then add 12% to increase it's effective chance of healing.

9939.1 * 1.12 - 10495.1 * 1.12 = 11131.79 - 11754.51.

We can then double this to get it's effective crit value which is: 22263.58 - 23509.02.

This has now achieved the value of 20k holy lights which you said weren't possible.
 
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Well that certainly explains why all those hardcore raiding guilds doing hardmodes and heroics are running with full complements of stacked paladin healers.
This has now achieved the value of 20k holy lights which you said weren't possible.
Enjoy your overhealing.
 
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When mana used to be a concern over healing was a problem, now that it isn't over healing is well, meh, who cares really.

Paladins have always been crappy in terms of over healing.
 
Well that's my point. Pointless math is pointless. It's more about mechanic, about versatility. Priests have healing depth. Paladins don't.
 
Still doesnt overcome the fact that the raid has to be standing almost ontop of each other.
 
On this topic.

I overheal a crap load on my Druid as I try and anticipate damage and try and keep the Tank as full of HP as I can. (Mana is no issue on a druid :p)

This is in 5 man dungeons.

Is it a problem?
 
Also, mobility and hots.
Priests (esp. Disc) have them.

This argument is dumb.
 
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