Quake 3 on widescreen

# Install Q3 based game and run once, to generate the .cfg file.
# Navigate to '\Base\' directory where the game was installed. (such as c:\program files\quake 3\base\)
# Open the config.cfg file in the base directory with any text editor. This file's name will vary depending on the game installed. For Quake 3, it is q3config.cfg. For Jedi Knight 2, it is jk2config.cfg.
# Find the string 'seta r_customwidth' and set it to the native width of your monitor. For instance, on a Dell 2005FPW this will be '1680'
# Find the string 'seta r_customheight' and set it to the native height of your monitor. On a Dell 2005FPW, this is '1050'
# Find the string 'seta r_mode' and set it to to '-1'.
# You are going to need to change the FOV now, or you will not be able to use the extra pixels you just enabled. This is what allows the Q3 engine to 'natively' support widescreen resolutions. Find the string 'seta cg_fov' and change the value to '115'.
 
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