I would love to hear your comments on your statement DMNknight... unlike you, I have actually provided examples of the looting system in question that was discussed.
I have raided under more DKP systems in the past than I think even you realise, so no, this is not a "I have googled it, and its k@k"... So highlighting the "wrong things" on the parts of the system is not a legit post ?
Interresting... if anything, I provided personal experience rather than just mumble complete and utter crap.
Hahahaha I was acually not trying to pick a fight. Just pointing out that while you have a valid point in your own experience, blaming it on a system that clearly does not suit your needs is hardly the systems fault.
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in other words you dont really care about theorycrafting or tweaking your character within your control. Your upgrade path is in the hand of this god forsaken looting system.
Here you are both right and wrong. Right in the fact that this system does not Cater for the "best" upgrade path for your character. However, you are wrong in the fact your upgrade path is in the hands of the loot system.
That is in the wonderful hands of Blizzard RNG.
However, if your approach to loot is similar to "any upgrade is still an upgrade" whilst still walking the path to your ultimate gear set, then this system actually does work.
Even so, your understanding of the EPGP system is flawed if you think that you are spending EP when you roll on loot. In fact, this system rewards you for spending GP on gear due to the built in decay system. (and you can tweak this further by understanding the MinEP and MinGP settings)
So far, it has the most comprehensive and customizable feature set of any loot system I have come across and it suits my needs perfectly.
But as standalone system, it won't work, just like most other rewards systems. It needs the buy in of the people who use it and the understanding of those who manage it. Above all, with the MasterLooter addon, looting is over in less than 2 minutes.
No other system (DKP, Zero sum DKP, Suicide Kings, Barter, /Roll, Auction) has afforded that on emo items like tokens/weapons and more noticeably, trinkets.
We also don't use just EPGP, but have officers who have a good understanding of the various classes and their needs and will question a player why he isn't taking an item when clearly it's an upgrade. To date, we have only had to use this once or twice on new raiders.
There is also a ranking system in place to manage long term raiders, newbies and absentee's.
Lastly, but not least, your understanding of this system is even more flawed if you think Decay drops your PR.
Here let me demonstrate.
EP - 34256
GP - 825
PR - 41.522
Set Decay at 10%
EP - 30830.4
GP - 742.5
PR - 41.522
Go do an excel spreadsheet if you don't believe me.
In conclusion, it's the people that determine how your systems work, not the systems themselves.