I just want to confirm the reason why Streaming Audio (in Windoze Media Player) actually still works even when I have 100% packet loss in my background ping...
AFAIK Streaming Audio normally uses UDP packets instead of TCP packets, now UDP does not involve sending ACKs like TCP does. So with UDP it doesn't matter if packets get lost along the way, however with TCP lost packets means no ACKs get sent for the lost packets, which then results in retransmissions, which consequently results in a longer time to transfer data, which results in slower speeds.
Assuming the above to be correct, and putting aside the download signal fluctuations (signal from base-station to UT), does this prove that most of the problems I'm experiencing (mostly very high packet loss) are related to upload signal? In my opinion the problem is not my UTD sending to the base-station, I believe it is these amplifiers at the base-station that presumably amplify the signal they receive from the UTz...
Any thoughts...?
AFAIK Streaming Audio normally uses UDP packets instead of TCP packets, now UDP does not involve sending ACKs like TCP does. So with UDP it doesn't matter if packets get lost along the way, however with TCP lost packets means no ACKs get sent for the lost packets, which then results in retransmissions, which consequently results in a longer time to transfer data, which results in slower speeds.
Assuming the above to be correct, and putting aside the download signal fluctuations (signal from base-station to UT), does this prove that most of the problems I'm experiencing (mostly very high packet loss) are related to upload signal? In my opinion the problem is not my UTD sending to the base-station, I believe it is these amplifiers at the base-station that presumably amplify the signal they receive from the UTz...
Any thoughts...?