Star Citizen Official FPS Video

Chevron

Serial breaker of phones
Joined
Oct 2, 2007
Messages
25,893
Reaction score
59
Location
Joburg
[video=youtube;cir3w-wIx9U]https://www.youtube.com/watch?v=cir3w-wIx9U[/video]
 
Looks cool but honestly, who talks like that?

Everybody clear the bird. Stack up on me. Roger. Sweep forward. Heads on the swivel. Contact right! Near Ambush!
Pick up supporting fire now. Roger. TANGO DOWN! Roger that, sweeping forward. Another tango down. Sectors clear.
Are you guys Tight? you tight? Roger. Contact 12! We have multiple conta... uh, multiple contacts.


Then they announce they are going to demo the zero gravity aspect... and in game the guy is like "ARE WE LOSING GRAVITY RIGHT NOW?!"
lolz...

Looks good, but they were so fake with their demo. :p
 
Looks cool but honestly, who talks like that?

Everybody clear the bird. Stack up on me. Roger. Sweep forward. Heads on the swivel. Contact right! Near Ambush!
Pick up supporting fire now. Roger. TANGO DOWN! Roger that, sweeping forward. Another tango down. Sectors clear.
Are you guys Tight? you tight? Roger. Contact 12! We have multiple conta... uh, multiple contacts.


Then they announce they are going to demo the zero gravity aspect... and in game the guy is like "ARE WE LOSING GRAVITY RIGHT NOW?!"
lolz...

Looks good, but they were so fake with their demo. :p

Luckily you don't have to talk when you play :p
 
Looks cool but honestly, who talks like that?

Everybody clear the bird. Stack up on me. Roger. Sweep forward. Heads on the swivel. Contact right! Near Ambush!
Pick up supporting fire now. Roger. TANGO DOWN! Roger that, sweeping forward. Another tango down. Sectors clear.
Are you guys Tight? you tight? Roger. Contact 12! We have multiple conta... uh, multiple contacts.


Then they announce they are going to demo the zero gravity aspect... and in game the guy is like "ARE WE LOSING GRAVITY RIGHT NOW?!"
lolz...

Looks good, but they were so fake with their demo. :p

Someone doesn't play tactical Arma.

This meant to be a space sim. People will take it seriously. Especially since the death mechanic is quite. There's no 2second respawn.

Read this:

DEATH OF A SPACEMAN

Every “death” creates wear and tear on your body. Depending on where you were hit and how you died, your character may require a new body part, which can either be cybernetic or organic. Eventually after too many deaths, your character’s body will just give out, and instead of waking up in a med bay, you’ll be attending the funeral of your fallen character from the eyes of the beneficiary you specified when originally creating your character. If your old character has done something noteworthy (akin to an in-game achievement), his headstone might read “Here lies Chris, discover of the Orion 2 jump point, slayer of the Dread Pirate Roberts, and a Citizen of the First Order.”

Reputation and faction alliances pass on to your new character, but slightly diminished. If your original character was a pirate, then the new one will also be aligned with pirates, but not as much and will still be on the UEE watch list. No slate will be wiped clean, but if you want to change your allegiances, this would be the start. This matches life, where the son of a criminal has to deal with the bias of people thinking he is going to be like his father, or a son of a cop is assumed to be on the side of law and order.
 
Last edited:
Someone doesn't play tactical Arma.

I'n my world it's more like this: "Daar's hy, skiet hom, nee man, agter daai tonnel ding. wag, hier kom hy.... nee daar hardloop hy nou... ja jou bliksem hardloop! blerrie noob... ag shlt ek's uit ammo uit"

None of this charly-bravo-roger-roger crap.... well maybe our friend frikkie, he plays like that but it's only cause he works at ADT.
 
Top
Sign up to the MyBroadband newsletter
X