I need to draw a few widgets on a jpeg, basically one or more of an oval, an arrow and a textbox. I cannot flatten and save the canvas as an image, I may need to edit these items on subsequent loading of the page, therefore I need to save the widget data.
I haven't used any HTML5 so far. What tech/toolkits should I look out to implement these? Constrained to support IE10+. The canvas looks easy to work with, but the examples are with inline javascript code. I need to read the database for the objects and process the objects.
I haven't used any HTML5 so far. What tech/toolkits should I look out to implement these? Constrained to support IE10+. The canvas looks easy to work with, but the examples are with inline javascript code. I need to read the database for the objects and process the objects.