The NN Left 4 Dead Server

Spartaniz

Expert Member
Joined
Oct 7, 2008
Messages
1,259
Reaction score
14
Location
Johannesburg
Hey guys

I've setup a left 4 dead server running a few mods and plugins, its really fun.

This is whats on it:

1) Survivor upgrades:

Laser sight is automatically given. (to turn it on or off type !laseron or !laseroff into chat)

At the start of a round, 2 random upgrades are given to each player.

When a witch is killed, if someone was recognized as the primary attacker, that one player gets 1 random upgrade.

When a tank is killed, if someone was recognized as the primary attacker, that one player gets 1 random upgrade.

2) Pounce Announce

Announces pounces to everyone incl distance if its from a distance (total damage remains 25)

3) Snare Speak

Snare Speak enables voice-chat across team boundaries when a survivor is subdued by an infected. The infected that snared the survivor can speak to the snared survivor, and the snared survivor can speak to the infected that snared him. This does not destroy the connection a player has with his own team, it only creates an additional duplex channel between the snaring infected and the survivor. This lasts the duration of the snare, and then the communication channel is closed.

4) Spectator Team

Unlimited team switches!

5) The unrest mod

Zombie hordes are 50 in size instead of 30.

Smoker tongue range increased 25%

Smoker pull is almost instantaneous

Survivors being dragged accelerate much faster (other survivors cannot catch up to them, but are instead forced to attack the smoker)

Better chance of pulling a survivor who is running around a corner

Incapped survivors can crawl

Hunter claw does 8 instead of 6

Max hunter pounce damage is 50 instead of 25. This scales correctly, so what is normally a 20 damage pounce is still a 20 damage pounce, not 40. For more than 25, you'll have to go pretty high.

You can have to up 3 smokers and 2 boomers. This way, the survivors never know what they are up against. And, in 7v7 games, this equates to pure chaos.

Tanks are 7% faster.

When there are more than 6 survivors, when a tank comes, a second one will immediately spawn. Both will be controlled by human players (no AI).


Overall, this makes the game MUCH faster paced, and much harder to finish as a survivor. In my experience, teams make it to the safe room about half as often.

6) VS infected bots

You can now play versus alone until human players enter the game! with the unrest mod you wont even know the difference!

The Death Aboard maps are also loaded.

I just need a way to enable voting for gravity, all talk and map changing to the public and not just admins. (maybe someone here can help?).

Here's the server address:

66.8.59.16:29019

Test it and give me your opinions please! :D
 
Awesome mate :D those changes sound awesome. Will check you ingame
:)

Left 4 Dead 2 South Africa (Steam IP): 41.78.167.134:27035

Stat's Page: http://gametracker.com/server_info/41.78.167.134:27035

Steam (L4D2 SA) Admin Page: http://steamcommunity.com/id/left4dead2southafrica

Gametracker (L4D2 SA) GT! Clan: http://gametracker.com/clan/left4dead2southafrica

Facebook Group: http://www.facebook.com/groups/left4dead2southafrica

Facebook Page: https://www.facebook.com/pages/Left-4-Dead-2-South-Africa/1514733472081986

Server is DEAD Till 2morrow. The paint is drying with 2 undercoats of Thick and Thin Creamy White paint instead of RED Maroon Floor YUCK!

Sprint Net Wireless UnLimited UNSHAPED UN-Restricted Wireless Broadband for R650 per Month

2.13 Mb/s UP
2.00 mB/s Down

Steam Support STRONGLY Suggests 1728 kB/s Upload speed is MORE THAN Sufficient for 32/32 player for a CS:S Server etc. etc. etc.

NO LAG. NO Shaping. Srcds.exe held on "realtime Priority" and 4 Cpu's with all other processes Low priority ;)

ENJOY a Campaign ONLY Server 24/7 as of Tomorrow morning 9 - 10 am
 
Top
Sign up to the MyBroadband newsletter
X