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another one

RouterOS 7.18.2 [stable]
Mar 12th 2025, 08:22
What's new in 7.18.2 (2025-Mar-11 13:59):

*) console - fixed issue with file-name completion (introduced in v7.18);
*) container - fixed repository name handling to prevent redirect issues when basic authentication is used;
*) lte - additional fixes for eSIM management support;
*) lte - AT modems, improved redialing when modem lost connectivity without notifying host about APN status change;
*) netinstall - fixed socket reset (introduced in v7.18);
*) queue - fixed system failure when CAKE kind queue was configured but queue type definition does not exist anymore (introduced in v7.18);
*) wifi - improved stability for wifi interfaces;
*) winbox - improve graphing efficiency when communicating with WinBox;
 
another one

RouterOS 7.18.2 [stable]
Mar 12th 2025, 08:22
What's new in 7.18.2 (2025-Mar-11 13:59):

*) console - fixed issue with file-name completion (introduced in v7.18);
*) container - fixed repository name handling to prevent redirect issues when basic authentication is used;
*) lte - additional fixes for eSIM management support;
*) lte - AT modems, improved redialing when modem lost connectivity without notifying host about APN status change;
*) netinstall - fixed socket reset (introduced in v7.18);
*) queue - fixed system failure when CAKE kind queue was configured but queue type definition does not exist anymore (introduced in v7.18);
*) wifi - improved stability for wifi interfaces;
*) winbox - improve graphing efficiency when communicating with WinBox;
Upgraded 2x devices - no issues.
 
Morning all
Quick question: I have the below setup for DNS on my Mikrotik:
1742279972200.png

However I am getting the following DNS servers on my PC:
1742280002164.png

Is that how it works due to the Dynamic servers assigning other DNS servers as to what I have? And how can I get it that my static DNS servers are used?
 
Morning all
Quick question: I have the below setup for DNS on my Mikrotik:
View attachment 1804932

However I am getting the following DNS servers on my PC:
View attachment 1804933

Is that how it works due to the Dynamic servers assigning other DNS servers as to what I have? And how can I get it that my static DNS servers are used?

You probably have them setup in the dhcp server.
 
Ok, so I know this is a long shot, as in how long is a string, but if anyone might know, its you lot :)
As previously mentioned, lost config on a failed version upgrade, and reverted back to a 2 year old ish config. Now, since that, I am having these exact issues:

Like I said, how long is a string, but anyone that might have an idea where to look. Keep in mind I have no other issues. Speeds are on point, ping is correct, no packet loss

Dankie
 
Ok, so I know this is a long shot, as in how long is a string, but if anyone might know, its you lot :)
As previously mentioned, lost config on a failed version upgrade, and reverted back to a 2 year old ish config. Now, since that, I am having these exact issues:

Like I said, how long is a string, but anyone that might have an idea where to look. Keep in mind I have no other issues. Speeds are on point, ping is correct, no packet loss

Dankie
Is your PS5 connected via Wireless or LAN? Do you have any queues setup?
 
LAN, no queues
Check for any errors on the physical interface.

You could also run a torch on that interface to see what traffic is doing. Since it's voice you will be looking for UDP traffic so you could narrow it down that way.
 
Ok, so interestingly enough, I see IPV6 traffic, but not IPv4
1742890554271.png
Not sure if that actually means anything. LOL
 
Could it be because uPnP is not enabled?
Try enabling it.

I would also try disabling ipv6 to see if that makes a difference at all. But not all at once, you wanna figure out what caused the issue after all :)
 
Try enabling it.

I would also try disabling ipv6 to see if that makes a difference at all. But not all at once, you wanna figure out what caused the issue after all :)
Yeah, one change at a time :)
I did figure out though that the ports meant to be forwarded for PSN network and Party Chat (yes, I "fixed" those while busy with all of this) are the same ports used by WhatsApp voice calls ... so I killed the whole network's ability to make WhatsApp calls ... luckily I knew what I changed, so could rectify.

I removed all PSN port forwarding and enabled uPnP ... didn't have a chance to test last night, so will try maybe tonight.
One
step
at
a
time
:)
 
Yeah, one change at a time :)
I did figure out though that the ports meant to be forwarded for PSN network and Party Chat (yes, I "fixed" those while busy with all of this) are the same ports used by WhatsApp voice calls ... so I killed the whole network's ability to make WhatsApp calls ... luckily I knew what I changed, so could rectify.

I removed all PSN port forwarding and enabled uPnP ... didn't have a chance to test last night, so will try maybe tonight.
One
step
at
a
time
:)
So uPnP didn't make a difference :(
 
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