Tips to understanding delphi...

Project X

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Hi guys...:o
OK i would like to know if there is a quick formula or at least a formula to understanding delphi..
Im not sure if i have a bad teacher or what but im finding it hard to understand it can anyone help?:(:confused:
 
Unfortunately its a bit of a clunky language. But if you know the basics you should be good for most procedural/OO languages regardless of whether it be Delphi or C++.

In fact most of the design patterns I use in Java I actually learnt in Delphi first.
 
Stuff like records. 2D Arrays etc..
A record is just a group of variables bunched together for easier handling.

2D Arrays: Think of a grid...like a chessboard. Or that battleship game with the co-ordinates. For 3D arrays think of a rubriks cube...but without the twists.
 
Stuff like records. 2D Arrays etc..

Okay, but that isn't Delphi. Its programming in general. Delphi is merely the facilitating language. What you are not understanding are the underlying concepts of any language.

I understand that Delphi is the medium used to teach these concepts; but without fully understanding what it is you're trying to achieve you are going to be unable to implement it in any language.
 
A record is just a group of variables bunched together for easier handling.

2D Arrays: Think of a grid...like a chessboard. Or that battleship game with the co-ordinates. For 3D arrays think of a rubriks cube...but without the twists.

And for 4D arrays you can throw in time. So as time changes so does the content :D
 
"Many of the things built by the architect and freelance designer Bergholt Stuttley ("Bloody Stupid") Johnson were recorded in Ankh-Morpork, often on the line where it says "Cause of Death". "
 
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